Tatooine Valley: RELEASED
Moderator: Moderators
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
my map doesn't work in multiplayer just so you know. it crashes, i know how to fix it but i'm not going to
((becouse it would mean i would have to remove all the local sides, ((bounty hunters, sith, jedi, tuskans, astromech droids and jawas))
also, i won't add more units to conquest mode, conquest mode is mainly fore people who have slow/old computers so they can play my map, and XL is for people who want a massive battle with out their commputer blowing up
((becouse it would mean i would have to remove all the local sides, ((bounty hunters, sith, jedi, tuskans, astromech droids and jawas))
also, i won't add more units to conquest mode, conquest mode is mainly fore people who have slow/old computers so they can play my map, and XL is for people who want a massive battle with out their commputer blowing up
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Grievous0.396
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(GT)superfobio
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Jedi_Trooper
deadly map penguin! love it!
especially the Recon Commando for the Republic. im a big SWRC fan and i thought it was awesome. the MTT and Hovertank were pretty deadly too.
didnt like some of the textures though, like wherever you were walking or got close to the walls of a canyon it was really white.
but other than that it was great!
especially the Recon Commando for the Republic. im a big SWRC fan and i thought it was awesome. the MTT and Hovertank were pretty deadly too.
didnt like some of the textures though, like wherever you were walking or got close to the walls of a canyon it was really white.
but other than that it was great!
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LordGrievous13
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Spacerocker
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PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
Its in GCW.
And Penguin, upon replaying your map I realized that I did infact have the blocky tie lasers. Oh noes.
Did you edit any effects?
Sort of half-way off Topic: One thing that pisses me off, even though this isn't my thread, is how there are 11 Votes saying this map is crap, but not a single (correct me if im wrong) post saying why. That is the epitome of being a retard
And Penguin, upon replaying your map I realized that I did infact have the blocky tie lasers. Oh noes.
Did you edit any effects?
Sort of half-way off Topic: One thing that pisses me off, even though this isn't my thread, is how there are 11 Votes saying this map is crap, but not a single (correct me if im wrong) post saying why. That is the epitome of being a retard
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PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
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Jedi_Trooper
the hovertank is a mobile CP just like the AT-AT for the Imperials and The AT-TE for the Republic. When your rebels there are two of them at the bottom of the mini map when you start. just click on them and spawn, then look around and you should be able to see it no problem. they arent exactly tiny.
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car_gussy!
Penguin i thank you for bringing such a terrific map into our SWBF2 gaming community. This is the best mod map I've ever played, and the glitches didn't effect my thoughts! Except for the fact that CIS ignores one of the MTTs. I cannot wait to see your next map, because i dont care if it takes an hour, i'll still get it.
- jangoisbaddest
- Lieutenant General

- Posts: 661
- Joined: Mon Feb 27, 2006 12:10 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: All Along The Watchtower
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RєÅpér
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car_gussy!
