First of all sorry if this does not belong here, I am new here so dont hate me.
My question is it possible to create a new unit with a skin/texture from another unit?
example:
rep_ep3heavy trooper skin/texture for new unit called rep ep3 gunner.
So basically can I copy texture/Msh and odf from the heavy trooper to create a new unit?
I tried this but then when I started my map it crashed right after the loading sceen.
The strange thing is that I've got no error log or anything else.
Help will be much appreciated
jawa26
creating a Unit with used texture?
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Jawa26
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thelegend
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Re: creating a Unit with used texture?
It's actually possible. You need to know how to add custom units into your lua, as a .req file and so in. All in a custome side. After that open your unit's odf and look for these line:
GeometryName = ...
And a similair line to this. They read the same, but in the first one it also reads a .msh file.
Anyway put these lines to the unit's odf there you want the model+textures from the first unit.
Just make sure you have all the tga, msh, and option files in your msh folder of your custom side.
GeometryName = ...
And a similair line to this. They read the same, but in the first one it also reads a .msh file.
Anyway put these lines to the unit's odf there you want the model+textures from the first unit.
Just make sure you have all the tga, msh, and option files in your msh folder of your custom side.
