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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Oct 26, 2015 11:51 am
by Glitch25
Hello! I've been searching for a few Imperial models/skins; really hoping that someone here has these assets hidden away somewhere. A lot of dead links right now.

- Stormtrooper Commander
- Incinerator Stormtrooper with a red pauldron, no backpack

That's it. Any help in finding these assets would be much appreciated. I'll be sure to give credit where it's due.

(I'm looking to do this, http://imgur.com/lKocgvp)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Oct 26, 2015 12:00 pm
by Kingpin
commanderawesome wrote:
Kingpin wrote:
Maveritchell wrote:
Kingpin wrote:Looking for Mav's Sith Assassin viewtopic.php?f=64&t=12982&p=241068&hilit=sith#p241068

Also, I believed this pack had the original Darth Revan, not the one with added bits by Gogie. Does anyone have that?
https://www.mediafire.com/?ys65d3tm0zjgk7s

Pretty sure that Darth Revan was only ever released by Gogie. That's the only one I used in the Conversion Pack. Vyse made a model that was (similar to?) Revan, but he only used it once (in his Jedi Temple map) and I don't believe it was ever released.
I had an asset pack that had, what I think was, the original Revan and Sith Assassin ported from KOTOR, with some jedi and stuff. Huh.
Those aren't allowed here.
I'm well aware of the copyright rules we have here, but as this mod was for personal use, there should be no problem in having these assets.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Oct 28, 2015 2:01 pm
by Delta-1035
The link for the Fragme!'s AT-AP is down, does anyone have it?

http://www.gametoast.com/viewtopic.php?f=64&t=24689

Direct link to Gamefront file added -Staff

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Oct 29, 2015 5:39 am
by giftheck
I'm sure I saw a Republic backpack once that fits onto a Clone Trooepr but I have no idea where to find it on here. Can somebody help me out, please?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Oct 29, 2015 7:35 am
by Delta-1035
Delta-1035 wrote:The link for the Fragme!'s AT-AP is down, does anyone have it?

http://www.gametoast.com/viewtopic.php?f=64&t=24689

Direct link to Gamefront file added -Staff
Yeah, thank you, but I cannot download anything from Gamefront. My country is "banned" or how you want to call that. Oh, and from Gametoast as well...

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Oct 29, 2015 11:44 am
by Deviss
here link (i am using proxy page for enter and quote post for look original link)
http://www.gamefront.com/files/17492200/ATAP

use zend2.com for download it as proxy :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Oct 29, 2015 3:14 pm
by Delta-1035
Thank you very much, Dev.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 01, 2015 2:40 am
by AnthonyBF2
If someone has +123 assets by ]v[ can you please post it? The current links are dead. Thanks. :wink:

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 01, 2015 2:54 am
by AceMastermind
The MediaFire link at the bottom of the post is still alive and kicking. :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 02, 2015 5:31 am
by AnthonyBF2
I have that one but it's not complete. The entire mod ensures every default level has every game mode. In the assets several scripts are missing it seems. To name a few; 2 flag on Death Star, 1 flag on Geonosis.

Edit; The original mod adds 151 missions but I only counted 139 entries in the mission.req supplied in the assets.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 02, 2015 4:22 pm
by AceMastermind
The file name in the Mediafire link suggests it is the next to last version (2nd link) he released in his thread.
The odds of someone stepping forward at this point with the last release are very low. You should have enough there to easily rebuild whatever is missing though.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 16, 2015 7:33 pm
by Delta-1035
Does anyone know where to find the rifle and pistol animations shown on this video?

https://www.youtube.com/watch?v=pA_wIolgMTw

The map is called: Korriban Valley of the Dark Lords

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 16, 2015 10:46 pm
by DylanRocket
Delta-1035 wrote:Does anyone know where to find the rifle and pistol animations shown on this video?

https://www.youtube.com/watch?v=pA_wIolgMTw

The map is called: Korriban Valley of the Dark Lords
I think that's the Battlefront Evolved mod. Those animations were never released to my knowledge.

The map actually uses stock sides: https://www.youtube.com/watch?v=ZqAs6V8x1EM

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 22, 2015 11:18 am
by Anakin
Was this T21 every released??
Hidden/Spoiler:
Image
Found here

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 22, 2015 2:42 pm
by commanderawesome
Anakin wrote:Was this T21 every released??
Hidden/Spoiler:
Image
Found here
I think that's the same one from BFX.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 22, 2015 5:50 pm
by Anakin
No I have the one from bfx and it is much less detailed.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Nov 22, 2015 5:52 pm
by TheMastermindOfMaom
I know this won't help,but I remember a JKA model of the T-21 looking exactly like this. Could it be a conversion?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 23, 2015 4:03 am
by giftheck
Anakin wrote:No I have the one from bfx and it is much less detailed.
You'll find it in Sereja's assets, I found it in the Naboo: Otoh Gunga assets. Wasn't Deviss porting that from SWBF to SWBF2?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Nov 23, 2015 4:33 am
by Anakin
Ah thank you. Yes i think there was a group including Deviss who porting the map to SWBF2. But as far as i know it isn't finish. There was a problem with lights and reflections as far as i remember

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Nov 26, 2015 1:21 am
by asdfjkl
Has anyone converted any of the models from the CWA game to be usable in bf2? And does anyone have any Ithorians? (Aside from Deviss and Rends Mos Eisley Assets)