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Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 5:28 am
by Darth_Spiderpig
To feed the breed...
UPDATE TO SPIDEY'S VERSION
Change include:
- Made chunks for every ship excluding the capital ships so that they are destroyable again.
- Added Rumble Effects to the Hangars
- Major Sheathipede Update, including new animations, added gloss, added a cockpit interior, made 2 passengerslots each with an insight cameraposition of the cockpit.
- Added a function for the AI to pilot a transport into the enemy hangar and land there.
Screens:
Special Thanks to naru1305 for the whole lot of help with the sheathi, you're the best man!
Comments/Suggestions/Flames/Lovs welcome.

Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 5:40 am
by AQT
Sounds like a nice list of changes/updates. Oh, look, self-landing AI is included!
I especially like the appearance of the CIS bridge. Even Savage Opress (or someone who looks
a lot like him) is taking part in the action too.

Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 6:33 am
by Darth_Spiderpig
Haha yes, it's Savage.
I just think both sides need a sort of commanding unit, which needs a lot of points to be unlocked but once inside the enemy ship decimate the number of enemy pilots a lot.
Still need to design a ship for him tho.
Moar Screens:
Munificent in flames
kinetosimpetus' Hyena Bomber
Savage Opress
Hardcell failed escape
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 7:46 am
by naru1305
glad i could help you my friend
great update it looks really cool, but if i see opresss it remember me to fix the cloth...
and maybe the windows of the Sheathipede could get a little bit darker i think

Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 8:43 am
by THEWULFMAN
Looks very good my friend.

Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 1:13 pm
by Nova Hawk
Oh wow Spidey, loving the new updates! Glad to see you be back in action. Good work!

Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 2:07 pm
by Executer94
I wish I could post awesome updates like these, but for now I am stuck with some stupid errors and problems as you can see in the modding forum. I am really trying to solve those problems and release the map as soon as possible!
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 6:15 pm
by DarthEste01
OH-MY-GOD!!! amazing!!!
Darth_Spiderpig wrote:Made chunks for every ship excluding the capital ships so that they are destroyable again.
so,the capital ships are destroyable too?
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 6:49 pm
by Darth_Spiderpig
DarthEste01 wrote:Darth_Spiderpig wrote:Made chunks for every ship excluding the capital ships so that they are destroyable again.
so,the capital ships are destroyable too?
No, excluding is the opposite of including, so nope.
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 9:05 pm
by DarthEste01
oops i read it fast and i thought it said "incluiding"

,but have the non-capital ships like venators,recusants and munificents got chunks?
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 9:31 pm
by Darth_Spiderpig
Tell me, if the Venator a capital ship or not?
Okay, to make things clear:
Ships without chunks/not destroyable:
Ships with chunks/destroyable:
- Lucrehulk
- Recusant
- Munificent
- Hardcell
- Acclamator
So, I need more ships for the rep, I will reconvert the Pelta and a few other little frigates too, any suggestions?
Re: Clone Wars - Space Boz Pity
Posted: Sun Aug 21, 2011 11:08 pm
by DarthEste01
weren't the non-capital ship venators destroyable before and do you still have the flyable consular cruiser?
you could put the Dreadnaught-class heavy or the victory II class star destroyer cruiser for the republic.you can also search for the republic ships in wookieepedia in the republic navy article,there are all the ships the republic used in the clone wars and choose the one you would like to use.
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 3:21 am
by naru1305
@DarthEste01: you know that the Venator-class Star Destroyer is a capital ship?
click me
and i think spidey knows how to search for ships and i think he will decide which is the best to use.
Darth_Spiderpig wrote:Ships with chunks/destroyable:
Lucrehulk
tell me spidey, how will you destroy a Lucrehulk? does the venator have a super laser or is there anakin with a naboo-starfighter?

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 3:39 am
by SpartanA259
@naru1305 He could be talking about the Acclamator Assault Ship.
The map looks really cool cant wait to play

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 7:00 am
by Security
Good job! I loved it!

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 7:45 am
by Darth_Spiderpig
DarthEste01 wrote:weren't the non-capital ship venators destroyable before and do you still have the flyable consular cruiser?
No.
Yep.
DarthEste01 wrote:you could put the Dreadnaught-class heavy or the victory II class star destroyer cruiser for the republic.you can also search for the republic ships in wookieepedia in the republic navy article,there are all the ships the republic used in the clone wars and choose the one you would like to use.
I already thought of the Victory SD, but they weren't in the canon battle (:?) but I have a nice collection of ships I would like to put in, maybe I will just screw canon and add those ships I really like.
naru1305 wrote:tell me spidey, how will you destroy a Lucrehulk? does the venator have a super laser or is there anakin with a naboo-starfighter?

Who said you are the only one who want to make things go boom? Each Venator has 8 Turbolasers which are firing on any CIS cruiser.

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 8:32 am
by Delta-1035
Darth_Spiderpig wrote:Each Venator has 8 Turbolasers which are firing on any CIS cruiser.

Can the player use those?

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 8:32 am
by Delta-1035
Darth_Spiderpig wrote:Each Venator has 8 Turbolasers which are firing on any CIS cruiser.

Can the player use those?

Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 9:06 am
by Executer94
Delta-1035 wrote:Darth_Spiderpig wrote:Each Venator has 8 Turbolasers which are firing on any CIS cruiser.

Can the player use those?

When I added them, they were auto turrets

In my version you can deactivate them from the inside. There are also remote turrets which can be controlled from the control room inside.
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 11:02 am
by Darth_Spiderpig
Executer94 wrote:Delta-1035 wrote:Darth_Spiderpig wrote:Each Venator has 8 Turbolasers which are firing on any CIS cruiser.

Can the player use those?

When I added them, they were auto turrets

In my version you can deactivate them from the inside. There are also remote turrets which can be controlled from the control room inside.
Yeah, they are still auto turrets in mine, but I will make them be remote controlled from the bridge soon.