Localizing Custom Turret Troubles (When Turret Kills You)

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AgentSmith_#27
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Localizing Custom Turret Troubles (When Turret Kills You)

Post by AgentSmith_#27 »

OK, I'm decent with the localize tool, but one thing I can't figure out is how to localize custom turrets so that when they kill you, it doesn't say [NULL] killed AgentSmith_#27. It's entity and weapons are both localized, but I can't find an example of it anywhere. (Oh, BTW, I'm not using the TUR side)
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