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Game crashes
Posted: Fri Nov 21, 2008 8:12 pm
by Captain Chaar
Ok, so I accidentally stopped a munge just before it was finished, and I had to go through the whole work of doing a manual clean, and I did the manual clean step by step, but the game still crashes when I try to play it. Do you guys have any suggestions?
Re: Game crashes
Posted: Fri Nov 21, 2008 8:13 pm
by Tourny
The files are probably corrupt. Try munging again.
Re: Game crashes
Posted: Fri Nov 21, 2008 8:16 pm
by Xavious
Run your map through bf2_modtools.exe and post an error log. You might have another problem unrelated to stopping the munge. (Since you said you did a manual clean already)
Re: Game crashes
Posted: Fri Nov 21, 2008 8:29 pm
by Captain Chaar
How do I do that?
EDIT
never mind i figured it out, here is my error log:
Double posting is against the RULES please use the Edit button - Staff
Re: Game crashes
Posted: Fri Nov 21, 2008 8:33 pm
by computergeek
1st, Don't doublepost, use the edit button
2nd, you are missing some .msh files. Make sure you have all the needed ones in your Data_***/world/***/msh folder
How I figured this out-
The Severity 3 errors are what will crash your map
Severity 2's usually don't matter much but its good to fix them
Sorry for Junior Moderating
Re: Game crashes
Posted: Fri Nov 21, 2008 8:35 pm
by AQT
Was your map crashing before you stopped the munge and did the manual clean because none of those errors should be crashing your map even that last Severity 3 error (I think)?
Re: Game crashes
Posted: Fri Nov 21, 2008 9:04 pm
by Captain Chaar
@ computer geek: you are probably right about the msh files, i'm not sure if I have the tree clump msh i need. And sorry for the double post
@ aqt: my map was perfectly fine before the munge and the only reason i munged was to test the new tree clumps i put in, so it probably is the severity 3 error.
Thanks guys for clearing things up. And I'll go test to see if it works.
Re: Game crashes
Posted: Sat Nov 22, 2008 7:48 pm
by Xavious
Open up end_prop_treeclump.odf and change this line under [Properties]
Code: Select all
GeometryName = "end_prop_treeclump03.msh"
to
Code: Select all
GeometryName = "end_prop_treeclump03"
That should fix your crashing problem.