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Enveloping problem
Posted: Sat Feb 07, 2009 6:31 pm
by MsHwIz
Hi I am new here but I have been looking at the XSI export into BF2 and I encountered a problem when following the tutorial. I get all the way through untill the enveloping part and then it goes from this
to this
For some reason the enveloping process is messing up the model can anyone help me?
Thanks in advance.
Re: Enveloping problem
Posted: Sat Feb 07, 2009 6:40 pm
by DarthD.U.C.K.
im pretty shure you have to make the model fitting the normal boneposition
welcome at gametoast !
Re: Enveloping problem
Posted: Sat Feb 07, 2009 6:42 pm
by MsHwIz
so I have to edit the model to fit the bones not the other way around?
Re: Enveloping problem
Posted: Sat Feb 07, 2009 6:45 pm
by VF501
Well, theoretically you can alter bones (only bones is really safe), but doing so can lead to exportation errors when the exporter freezes scaling and rotation. But in general its easier to make your model fit the Generic Skeleton and go from there.
Re: Enveloping problem
Posted: Sat Feb 07, 2009 6:47 pm
by MsHwIz
Thanks!
Now I have to figure out how to edit the model!
