Turret rotation.

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Ty294
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Turret rotation.

Post by Ty294 »

Some vehicles (like the AAT and Rebel Combat Speeder) and all turrets don't use animations. Well, because of this they won't rotate. I have a feeling it is in the .options, but I've copied the .msh.option and it still doesn't work. Help?
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ANDEWEGET
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Re: Turret rotation.

Post by ANDEWEGET »

if they dont rotate, you maybe have used the wrong aimer nulls/roots? have you made your own odf?
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newguy99
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Re: Turret rotation.

Post by newguy99 »

I had a simple question about turrets.
Do any of the Kamino or Bespin AAA turrets work because I tryed the Kamino turret and when I ran the map the turret was all streched around wrong and you couldn't get in it, anyone know anything about getting a AAA turret in a mod map?
Ty294
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Re: Turret rotation.

Post by Ty294 »

ANDEWEGET wrote:if they dont rotate, you maybe have used the wrong aimer nulls/roots? have you made your own odf?
No I was modifing the shipped ones. But the aimers on the shipped MTT were wrong so maybe these are to?
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jango
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Re: Turret rotation.

Post by jango »

the aat and combat speeder turrets do rotate.
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