How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
I recently found out how to do this, so here is what I do!
Click on the object you want to put on the unit, in this case a pauldron, and set it to where you believe it should sit on the trooper & make sure that you "Freeze All Transforms"
Press "8" to open the "Explorer" window and press "L" now you should see a bunch of bones and everything else in your Scene Root.
Press "2" and it should take you to "Animate."
Now go and click on the pauldron and on the left side you should see "Envelope" click on it and press "Set Envelope." Look for the bone_neck and click on it, through the "Exlporer" and then once you have done that, right click off of the model.
I'm still new at this work, where is exactly "Freeze All Transforms"?
I'll try in a few hours, but wow thanks for the tut, it works with head placement too? If i want to change the head of the old model by a new one for exemple.