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Call of Duty 5 World at War

Posted: Thu Jun 12, 2008 9:54 am
by REivEN
There have been several questions from fans about this game. Who is developing it? Where will it be set? What's going to happen with the multiplayer? What if it turns out like Call of Duty 3?

Thanks to a world exclusive preview in the latest issue of OXM, we can now answer those questions for you, with the following features making up the essential points about the game...

# It is being developed by Treyarch - Confirmation that it will, in fact, be Treyarch handling it as most expected.

# It will be set in World War II - Following Call of Duty 4, the series will be returning to World War II and in particular, the battle of the Pacific between America and Japan. European assaults will also feature, such as the Russians advancing on Berlin.

# It will be called Call of Duty: World at War - Note that it will NOT be known as Call of Duty 5, as the series is now doing away with numbers, a la Tony Hawk.

# It will be on a two-year cycle - This means Treyarch has had more time to develop Call of Duty: World at War. This was a problem that blighted Call of Duty 3, which was completed in 11 months while the team was also trying to create a separate Call of Duty game for last-gen consoles.

# Multiplayer is left intact - Treyarch will be adding to Call of Duty 4's popular multiplayer rather than taking away, with the main addition being new vehicles. Perks will still be there along with a new 'leader' system, that gives you extra perks when sticking close to the team's leader.

# It will use the Call of Duty 4 engine - Good news for those who loved Call of Duty 4's fluid shooting action is that by using the same engine, this should feel largely the same. The biggest difference between the two are the environments are now more destructible.

# Japanese tactics! - The main new gameplay advance for the series is the unusually aggressive tactics of the Japanese as they set ambushes, hide in trees, flank fearlessly, hide in the ground... creative director Rich Farrelly says World at War has more in common with survival horror than war movies.

# Four player co-op - Call of Duty: World at War will have split screen for two players, online co-op for four players!

# New weapons - The main new addition being the flamethrower, allowing you to set fire to grass and trees, flushing out Japanese soldiers waiting to ambush you.

# Call of Duty World at War is for (PS3,Nintendo DS, Xbox360, Ps2, Pc, Wii) Sorry PSP owners no Call of Duty WaW for you :(

Which new feature are you most excited about in Call of Duty: World at War?

Re: Call of Duty 5 World at War

Posted: Thu Jun 12, 2008 10:05 am
by Rekubot
Treyarch is apparently putting a lot of effort into the Wii version. They say the graphics will look as close to the next gen versions more than ever before. Not exactly a huge comfort, but it's more promising than what other third party companies are doing at the moment. They've even managed to get the Call of Duty 4 engine working on the Wii.

I'm not sure why they're taking the setting back to World War 2, but at least it will be in a different area. The Japanese tactics should be fun to watch. :P

Re: Call of Duty 5 World at War

Posted: Thu Jun 12, 2008 10:48 am
by REivEN
But if the japanise tactics would be fun to watch the world war 2 era is already getting boring they maybe could make a call of duty about the gulf war the korean or vietnamese :/

Re: Call of Duty 5 World at War

Posted: Fri Jun 13, 2008 7:37 am
by DeathRow
Hmm, taking it back to WWII... I think it will be good but I will miss the "Modern Warfare" :P

Those "Japanese Tactics" sound like something to look forward to, also the fire spreading will hopefully be like FarCry 2.

Re: Call of Duty 5 World at War

Posted: Fri Jun 13, 2008 7:42 am
by Darth_Z13
Wicked. Online split-screen. :D

Re: Call of Duty 5 World at War

Posted: Sat Jun 14, 2008 11:42 am
by Dohnutt
So it will be on Wii? Sweet.

Re: Call of Duty 5 World at War

Posted: Sat Jun 14, 2008 1:54 pm
by Moving_Target
dude the xbox has been dead like the GCN since 05. PS2 is the only last-gen to still get games because PS2 still has a huge fan-base/user-base who haven't jumped to current-gen.

I think is reason for the jump back to WWII is because IW has control over the story of MW and Activision doesn't want to mess with that. Plus they still can compete with EA's Medel of Honor.

Re: Call of Duty 5 World at War

Posted: Sat Jun 21, 2008 3:15 pm
by REivEN

Re: Call of Duty 5 World at War

Posted: Sat Jun 21, 2008 3:29 pm
by Darth_Z13
:o

DO WANT!

Re: Call of Duty 5 World at War

Posted: Sun Jun 22, 2008 9:15 am
by Hebes24
Darth_Z13 wrote::o

DO WANT!
If it comes out for Wii, me too!

Re: Call of Duty 5 World at War

Posted: Sun Jun 22, 2008 10:10 am
by Taivyx
Hebes24 wrote:
Darth_Z13 wrote::o

DO WANT!
If it comes out for Wii, me too!
Yep it is
I'll be looking forward to this :D

Re: Call of Duty 5 World at War

Posted: Sun Jun 22, 2008 10:12 am
by Dohnutt
Hebes24 wrote:
Darth_Z13 wrote::o

DO WANT!
If it comes out for Wii, me too!
Holy crabshack! I want it too! :o

Re: Call of Duty 5 World at War

Posted: Sat Jul 19, 2008 11:11 am
by REivEN
http://www.gametrailers.com/player/36745.html well here is the Co-Op mode trailer :D

Re: Call of Duty 5 World at War

Posted: Sat Jul 19, 2008 11:33 am
by Hebes24
Absolutely sick! I might get this for PC, depending on how the physics are on the Wii. (if it comes out for the Wii...)

Re: Call of Duty 5 World at War

Posted: Sat Jul 19, 2008 11:45 am
by REivEN
REivEN wrote:
# Call of Duty World at War is for (PS3,Nintendo DS, Xbox360, Ps2, Pc, Wii)

Re: Call of Duty 5 World at War

Posted: Sat Jul 19, 2008 12:06 pm
by Hebes24
Oops. In that case, ignore the parentheses in my last post. Haha.