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Disable stamina use/dashing

Posted: Tue Aug 18, 2009 5:14 pm
by Twilight_Warrior
Does anyone know how I can disable the stamina use like in Classic Conquest and on the CIS side of BFX? I would like players to start out with zero stamina, and not have them able to use it when they get it. I sort of want to use the stamina bar as a visual meter for collecting things rather than using numbers at the top.

Re: Disable stamina use/dashing

Posted: Tue Aug 18, 2009 8:56 pm
by myers73
Yes, its quite easy through custom sides in the odfs. Ill pm you about it.

P.S. i modeled the studs :wink: but i will need someone to convert them, but im gonna wait to ask till i have more of the models im making done. Currently working on the first stage.

Re: Disable stamina use/dashing

Posted: Tue Aug 18, 2009 10:40 pm
by Twilight_Warrior
Alright, sweet. Sounds like you're doing all the work though...PM me and gimme something to do...lol

Re: Disable stamina use/dashing

Posted: Wed Aug 19, 2009 12:40 pm
by [RDH]Zerted
Look through the ODF Parameters.txt and find the stamina/energy related properties to your objects' classes. Then change those properties to match your needs.

There are two main ways you can do it. One, make all the stamina needs super high so that the players can never gain enough stamina to use it. Or two, make all the stamina usage zero and move sprint speeds down to normal movement speeds (and everything else that eats up energy).

I like that visual meter idea.

Re: Disable stamina use/dashing

Posted: Wed Aug 19, 2009 12:50 pm
by Teancum
Yep, I just set anything that needs stamina (or in a vehicle's case, boost power) to really high numbers for Classic Conquest, and boom, no dashing/boosting.