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Rhen Var: 607th Assault Second Beta (Need input!)
Posted: Wed Apr 04, 2007 2:48 pm
by Xavious
Here is the second beta for Rhen Var: 607th Assault.
http://files.filefront.com/RhenVar_607t ... einfo.html
This is updated from the beta in the work in progress thread. (Which can be found
here.)
Changes include:
-Rearranged some of the ruins.
-Fixed floating rocks.
-Deleted unneccessary ruins.
-Fixed Zhaus animation problem.
-Fixed Jet Trooper jetpack. (was colored wrong)
-Added Republic Gunship.
-Reskinned IFT-X and Gunship.
-Several other minor bugfixes.
New screenshots:

RE: Rhen Var: 607th Assault Second Beta (Need input!)
Posted: Wed Apr 04, 2007 3:01 pm
by The_Emperor
Nice vehicle reskins! (messed with the HUE, right?

) They suit the environment perfectly.
D/Ling now
Posted: Wed Apr 04, 2007 3:05 pm
by Dymon
looks nice, goin to test it

Posted: Thu Apr 05, 2007 7:12 am
by FOOLIS
Cool skins. But why has zhaus no force powers?!
Posted: Thu Apr 05, 2007 8:22 am
by lieutenantcoda
Off topic: my easter avatar <<<. i made one a few days ago but made this one that looks better instead. will be with it for awhile during April
OFF TOPIC EDIT: woops, this avatar was the one i made a few days ago. ill keep it anyway....
On topic: bugs: general grievous does not kneel when he dies, but rather dies in the position before he died, like a statue, only bug so far
general layout: fine, good
Posted: Thu Apr 05, 2007 8:27 am
by Xavious
lieutenantcoda wrote:On topic: bugs: general grievous does not kneel when he dies, but rather dies in the position before he died, like a statue, only bug so far
I got rid of the heroes kneeling when they die, but I might give it back to Grievous to fix that problem.
Posted: Thu Apr 05, 2007 12:43 pm
by Darth_Z13
He he... he just freezes and falls?
Looks great, I downloaded the old version and now you put out another! I'll test it tonight.
Posted: Thu Apr 05, 2007 1:11 pm
by Xavious
Darth_Z13 wrote:He he... he just freezes and falls?
Would you rather he explodes?
Now that I think of it, that might be cool.
Posted: Thu Apr 05, 2007 3:42 pm
by Darth_Z13
Ya make him asplode (spelled wrong on purpose)!!!!

Posted: Thu Apr 05, 2007 4:20 pm
by AlexSecura
Darth_Maul wrote:
Now that I think of it, that might be cool.
You think on this? .
on Topic:
Im on the Way to Dl the 2nd Beta to see the Progress.
Posted: Thu Apr 05, 2007 6:52 pm
by lieutenantcoda
wow, flamy picture. why don you flame him up when he dies and explode him
Posted: Thu Apr 05, 2007 7:52 pm
by wierd165
yeah like explosion and fire at the same time good idea!
Posted: Fri Apr 06, 2007 2:05 am
by lieutenantcoda
[quote="Darth_Z13"]He he... he just freezes and falls?
he does not fall actually, jus freezes
Posted: Fri Apr 06, 2007 10:20 am
by RevanSithLord
Nice. I'll give this a try. ^_^
Posted: Sat Apr 07, 2007 6:51 am
by lieutenantcoda
i found more bugs. if there is a place to upload videos(beside youtube and if photobucket can then tell me what kind of video file as AVI videos cant work.)
then please tell me
Posted: Sun Apr 08, 2007 11:05 pm
by [-108-]Gen.2Biosquad
Sweet map!
I will dl tomorrow or the next day!

Posted: Sun Apr 08, 2007 11:26 pm
by Darth_Z13
All right, my feedback:
-The sky. It looks boring. It needs something on the horizon.
-Unit Count. It's a
humongous map and it needs AI to match.
-It's just sorta plain. Just rock pieces. It needs something else.
That's all for now, other than that, great work!

Posted: Mon Apr 09, 2007 10:49 am
by Guest
OMG! Great map

Posted: Mon Apr 09, 2007 2:16 pm
by [-108-]Gen.2Biosquad
Okay, I dled it and played it.
Nice map, dude!

Just a few things:
One-if I just stould back and watched, the CIS would capture all of the comand posts. Is this intentional, or what?
Two-when I was a CIS sniper, when I was Waaaaayyyyy up high,( on the back or the map on a tower,) I would zoom in to try 2 snipe and my shots wouldn't do any damage!
Three-It gave my computer mager lag,( probably just from the sheer size of the map).
Other than that, the map was WICKED!!!

Can't wait for the final!
[Edit]
Oh yeah, you said that there would be a "series" of maps,
maybe instead of the clones betraying there jedi commander,( oooh, origanal

) you could have them betray Palpaltine when he gives Order 66. You know, a bunch of jedi on their side fighting there more obedient bretheren.

Posted: Tue Apr 10, 2007 6:56 pm
by Xavious
[-108-]Gen.2Biosquad wrote:Two-when I was a CIS sniper, when I was Waaaaayyyyy up high,( on the back or the map on a tower,) I would zoom in to try 2 snipe and my shots wouldn't do any damage!
That's a game problem. Besides, isn't it too easy if you can snipe off fifty enemies without putting yourself in even the
slightest danger?