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rescaling objects?

Posted: Fri Jan 25, 2008 4:43 pm
by Eagle Eye
I realise my trade federation droid control ship is much to big to play in... is it possible to resize the ship without using xsi so its smaller?
(soz if this topic has to be in the xsi topic, not sure)

Re: rescaling objects?

Posted: Fri Jan 25, 2008 4:54 pm
by Aman/Pinguin
create a msh.option of the model and type this in:

-scale <value>


<value> = any term you want, 1 is default size



Then open the odf of the model and type under this:

Code: Select all

[GameObjectClass]       

ClassLabel      =   "armedbuilding"
GeometryName    =   "cis_fly_fedcruiser.msh"


[Properties]        

this:

Code: Select all

[GameObjectClass]       

ClassLabel      =   "armedbuilding"
GeometryName    =   "cis_fly_fedcruiser.msh"
GeometryScale = <same value as in the msh.option>

[Properties]        

Re: rescaling objects?

Posted: Fri Jan 25, 2008 5:23 pm
by Eagle Eye
thank you!! you saved my map :wink:

Re: rescaling objects?

Posted: Sat Jan 26, 2008 1:47 am
by trainmaster611
Not quite.

In your msh.option file you would do this:

Code: Select all

-scale 0.4
In your ODF, you would do this:

Code: Select all

GeometryScale = 0.4
I'm basically saying the same thing, just trying to make it a bit clearer.