Help: Hero Memory Settings
Posted: Mon Oct 23, 2006 12:11 am
I need to find the best memory settings for a map with 15 playable jedi (Thats counting both sides together).
I checked out the Tat Hero Assualt lua file, it looks like this:
I use this on my map, however I still crash occasionally. Now it could be something else in my map (as we all know how fickle modding can be), but I am curious if someone found better memory settings for Hero maps.
Thanks for any input.
Fusillade24
I checked out the Tat Hero Assualt lua file, it looks like this:
Code: Select all
SetMemoryPoolSize ("ClothData",20)
SetMemoryPoolSize ("Combo",30)
SetMemoryPoolSize ("Combo::State",500)
SetMemoryPoolSize ("Combo::Transition",500)
SetMemoryPoolSize ("Combo::Condition",500)
SetMemoryPoolSize ("Combo::Attack",400)
SetMemoryPoolSize ("Combo::DamageSample",4000)
SetMemoryPoolSize ("Combo::Deflect",88)Thanks for any input.
Fusillade24