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What do these FishType values determine? [Solved]

Posted: Sun Jan 06, 2008 10:19 pm
by 1z2x3c
i know you add this ll to you lua
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-- Fishies
SetNumFishTypes(1)
SetFishType(0,0.8,"fish")

but what do these determine?

-- Fishies
SetNumFishTypes(1)
SetFishType(0,0.8,"fish")

Re: fishies in water

Posted: Sun Jan 06, 2008 10:40 pm
by Teancum
SetNumFishTypes(1) --Determines different types of fishes, one per SetFishType()
SetFishType(0,0.8,"fish") --The numbers are a range of how many fish, "fish" is the name of the TGA used.

Re: fishies in water

Posted: Sun Jan 06, 2008 10:59 pm
by 1z2x3c
ty
new ?

how come my birds are black squares when i have the bird.tga,
the fish work fine?

Re: fishies in water

Posted: Sun Jan 06, 2008 11:01 pm
by Teancum
Where is bird.tga stored in, and did you add it to your world req in \data_###\Worlds\###\world1\###.req?

Re: fishies in water

Posted: Sun Jan 06, 2008 11:19 pm
by 1z2x3c
no.... thanks for pointing out my (obveouse)? mistake