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Combo Limit?!?

Posted: Wed Oct 04, 2006 11:07 pm
by Syth
I made a new combo file and hero then after I munged and played my map the game crashed.

I have figured out its because theres like a "combo limit". SO i cant add an aditional combo unitil I find what to change in the script to allow an extra combo.

Does anyone here know how to add extra combos (or even know what im talking about)?

RE: Combo Limit?!?

Posted: Wed Oct 04, 2006 11:14 pm
by Teancum
I assume this is for Hero Assault. The answer is that you gotta remove someone else to get a new combo to work. That's why some characters share combos.

Posted: Thu Oct 05, 2006 6:56 pm
by somen00b
What is the exact limit? I'd like to know for my map :D

Posted: Thu Oct 05, 2006 7:20 pm
by Teancum
Take a look at the Hero Assault LUAs, then figure out how many unique combos there are. Not sure off the top of my head, but that will answer your question.

Posted: Mon Oct 09, 2006 11:37 am
by somen00b
could one fix this with animation memory pools?

Posted: Mon Oct 09, 2006 12:47 pm
by -_-
No. If I remember right, the max animations you can load in one map is 11/12.