Adding New Game Modes after Initial DATA_ABC munge
Posted: Sun Oct 07, 2007 12:51 pm
How do I add new game modes to my map? (Without using Visual Munge to create a project)
I've created them in ZE, added them to the ABC.req, made MRQs, added them to common/mission.req, and made them reqs in the common/mission folder.
I modified the Addme.lua like this:
I still can't get Holo to show up (I have the proper shell.lvl)
I've done this a couple of times before, I just can't remember, so,
does anyone have a checklist?
I've created them in ZE, added them to the ABC.req, made MRQs, added them to common/mission.req, and made them reqs in the common/mission folder.
I modified the Addme.lua like this:
Hidden/Spoiler:
I've done this a couple of times before, I just can't remember, so,
does anyone have a checklist?