Page 3 of 4
Posted: Sat Apr 14, 2007 3:35 pm
by Syth
nice skin pattern! id darken the red though and maybe add maybe make it look worn out a bit
Posted: Sat Apr 14, 2007 9:27 pm
by [-108-]Gen.2Biosquad
shtr <(that just doesn't cut it lol) Awesome skin!

Posted: Sat Apr 14, 2007 9:34 pm
by Hornet5509
man, this map looks cooler every time i come back, i cant wait to see all the new troopers, btw the ones listed above are awsome.
Posted: Mon Apr 16, 2007 1:05 pm
by Neon
Cool map and skin, but I like yellow Utapau troopers better.
Re: *WIP* Utapau: Descent
Posted: Mon Apr 16, 2007 3:35 pm
by Xavious
Darth_Maul wrote:Before we continue, let me clear something up. This is NOT Pau City, as seen in Episode 3. This is a landing port in a different sinkhole on a different part of the planet. As such, this map will feature a different set of sides then the 212th.
Posted: Mon Apr 16, 2007 5:57 pm
by [SBF]ATATFIGHTR
That is a very cool looking sink hole, I would darken the terrain a little bit put some utapau city flooring in connecting the landing areas. I also like that clone trooper skin. shtr
Posted: Wed Apr 18, 2007 1:46 pm
by ARC_Trooper_phi658
nice skinning job, it reminds me of demons for some reason.
Posted: Wed Apr 18, 2007 6:37 pm
by AlexSecura
The new Clone Skins are very good,i like them.I think they don`t need any improvement. :twisted:
Are these Troopers, the legion which is playable or a locked Unit because in some Screens you use the 501 Skin ?
Posted: Wed Apr 18, 2007 6:44 pm
by CamandoMichael
I don't think they're suitable to desert warefare. I really wouldn't go with them.
Posted: Thu Apr 26, 2007 3:40 pm
by Xavious
AlexSecura wrote:The new Clone Skins are very good,i like them.I think they don`t need any improvement. :twisted:
Are these Troopers, the legion which is playable or a locked Unit because in some Screens you use the 501 Skin ?
Those were earlier screenshots. I didn't have the new skins made yet.
Posted: Fri May 25, 2007 3:04 pm
by [-108-]Gen.2Biosquad
Umm....
Its been a little while since anything has been posted, any new info for us?:)
Posted: Fri May 25, 2007 4:17 pm
by Alpha
Please don't bump old topics. Read the rules.
Posted: Fri May 25, 2007 4:35 pm
by Hebes24
Posted: Fri May 25, 2007 4:56 pm
by Fusion
Now if I had said that it would have been "But it's only been 29 days! Forum Nazisim!"

Posted: Fri May 25, 2007 4:57 pm
by valiant
? What?
Posted: Fri May 25, 2007 4:58 pm
by Hebes24
How dare you call me a Nazi!

(Just kidding

)
Posted: Fri May 25, 2007 5:51 pm
by ARC_Commander
I suggest adding shadow troopers. Shadow troopers were inserted on Utapau to jam the sensors, preventing Grievous from locating the Republic fleet too soon. According to Wookieepedia.
Perhaps, the storyline could be that this battle group was sent to extract the shadow troopers? You could make a custom Jedi, that supposedly was sent along with the shadow troopers - thus warranting an extraction, as the shadow troopers are just clones.
Or, they could have been a diversion for the 212th.
And the sinkhole should be darker.
EDIT: Oh. Oops. I just realized that this thread was inactive before someone bumped it. Oops.
Posted: Fri May 25, 2007 6:19 pm
by EGG_GUTS
The battle of Utapau was HUGE and now that you think of it when you watch the background of Grievous and Obi-wan fighting on the Wheelbike and Boga(R.I.P

) There was tons of action. It says there was Jaggugernauts and Vulture, Security, Grappling, Hailfire, Crab, Homing Spider Walker Droids and much more plus pretty much every Vehicle in SWBF2. Not to mention all of the Utapau Army. They should have showed more of it.
Posted: Wed May 30, 2007 6:41 pm
by Chamboozer
So is this map still being worked on? I'm confused...
If it is, I would suggest moving the venator higher into the sky. It looks odd, hovering so low, at least in my opinion.
Posted: Tue Jun 19, 2007 5:48 pm
by Xavious
Hey guys, since I'm in-between map packs for the 607th Saga, I decided to go back and finish some of my older maps, starting with Utapau: Descent. I've got some spare time this week so look for updates on the map, sides, etc. soon.