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Remove Cape?
Posted: Wed Apr 01, 2015 7:44 pm
by DrDrSheldonLeeCooper
Hello,I already tried to remove the line "ClothODF" line but the skirt is still on the republic sniper,can somebody help me?
Sniper ODF :
Re: Remove Cape?
Posted: Thu Apr 02, 2015 9:34 am
by Anakin
You know the forum rules??
Look in the FAQs for hex editing cloth to other troopers. Than you'll know how to remove it as well.
Re: Remove Cape?
Posted: Thu Apr 02, 2015 9:40 am
by DrDrSheldonLeeCooper
i cant hex editing,i just tried.
Re: Remove Cape?
Posted: Thu Apr 02, 2015 9:44 am
by Anakin
why can't you hex edit??
Re: Remove Cape?
Posted: Thu Apr 02, 2015 9:49 am
by DrDrSheldonLeeCooper
I don“t know I made it step by step,but the cape is still there.
Some months ago I tried to add this Imperial backpack to my clone engineer it doesnt worked too,I looked what could be wrong but I didnt found something.
Sry for my english ^^
Re: Remove Cape?
Posted: Thu Apr 02, 2015 9:55 am
by Anakin
What steps made you?? Have you cut the cape chunk instead of copy it?? and have you resized the hedr and msh2 after you removed the chunk?? Did you made a clean and remunge?? checked the msh names and the names you use in the odf?? You could make some texture changes to look if the unit is munged corretly.
alternative way to remove the cloth, you import the unit to XSI, remove the cloth chunk and colision chunk and than reexport it.
Re: Remove Cape?
Posted: Thu Apr 02, 2015 10:08 am
by THEWULFMAN
Cloth doesn't work if the cloth ODF isn't called for in the unit ODF.
Which means the unit being called still has the cloth ODF line in it. Which is either because the munged files weren't properly updated or because there is a parent or child ODF with the line still included.
Clean and munge again, this will make sure it's been updated properly.
Re: Remove Cape?
Posted: Thu Apr 02, 2015 10:42 am
by DrDrSheldonLeeCooper
I cleaned,but it still doesnt work.
But I think it isnt so important to remove the cape.
Thank you two!