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Hacking and Poison!

Posted: Mon May 29, 2006 7:52 am
by Jawa_Killer
Hey does anyone have an idea how the fusioncutter can hack? I looked up in the com and in the weap odf but i can't find ANY entry 'bout hacking! Because i want to look up how to make a vehicle undriveable if you got hit with a special cannon!

2) Does anybody know how / if you can make poison at vehicles?

thx in advance

Jawakillaaaaaaaah

RE: Hacking and Poison!

Posted: Mon May 29, 2006 8:34 am
by Penguin
ClassLabel = "repair"

RE: Hacking and Poison!

Posted: Mon May 29, 2006 8:41 am
by [RDH]Zerted
I think the fusion cutter can hack because it is of class type "repair". The hacking part seems to be when a repair object comes in contact with an enemy object with hack lines (look at the vehicles):

Code: Select all

TimeRequiredToEject =   "2.5"
EjectResistance         = "0.01"
TimeTilReboard          = "5.0"
I think your cannon would have to be a laser.

2) Sure, in the odf: TargetVehicle = "1"

RE: Hacking and Poison!

Posted: Mon May 29, 2006 7:34 pm
by Jawa_Killer
do you think it is possible to make a vehicle non- driveable? i mean no acceleration and no speed :)

/EDIT: after getting hit of course ;)

RE: Hacking and Poison!

Posted: Mon May 29, 2006 9:58 pm
by [RDH]Zerted
I know how to do that based on an event for all vehicles of a given class, but not for a single vehicle. The Dark Trooper's weapon stuns units. Maybe look at that and see if you can get it to stun vehicles.

RE: Hacking and Poison!

Posted: Tue May 30, 2006 4:21 am
by Jawa_Killer
hey thx! how did you get so much experience? i've never seen you here before :P :P

anyways thx!

/EDIT: ah i found the line in the odf push = 2 i think this makes the unit get pushed away and so it can't move.......maybe there is a push for vehicles too :D have to test!

Re: RE: Hacking and Poison!

Posted: Tue May 30, 2006 9:46 am
by [RDH]Zerted
Jawa_Killer wrote:...how did you get so much experience? i've never seen you here before...
I've scimmed through most of the Luas and some of the odfs as well as a bunch of random SWBF2 files. Reading what everyone else has already learned is helpfull too.

I've been on the LucasArts forums since the Beta and here since Feb 26, 2006.