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Re: Aldura Release Thread

Posted: Sun Jun 22, 2008 1:24 am
by Guest
i have an english version, but in the beachhead map there is no objective descriptions

Re: Aldura Release Thread

Posted: Sun Jun 22, 2008 3:45 am
by RevanSithLord
Eggman wrote:
RevanSithLord wrote:Btw, do those Droid Starfighters fly out of nothingness or do they come from the Lucrehulk-class cruiser in the map?
The spawn points are behind the main body of the CIS fleet, but not in the Lucrehulk, so yeah, they sort of are in the middle of space, but still removed from where the main battle will take place. One annoying problem, though, is that fighters both from the Republic and CIS will randomly appear headed straight toward you, similar to the way they would appear from the edges of the map in shipped space battles. I don't know what causes it, but I couldn't find a way to get rid of it either. So you might need to dodge the occasional fighter that appears out of nowhere. :cpu:
Yeah. That was fun! *blows up* OH there was a fighter there! Oops. :lol:

Re: Aldura Release Thread

Posted: Sun Jun 22, 2008 6:33 pm
by AlexSecura
Eggman wrote: Edit: For everyone who runs the game in a language besides English, does the localization show up okay? It was an issue in the Beachhead map, and I want to make sure I got it right with this one.
Everything shows up In English but it shows up alright. :thumbs: but not in the Bechhead Map.There ithe Objectives are still missing ;-)
The Campaign was easy but so i like it.The engines from that cruiser are very fast down.I think a bit to fast.
Really a good Map,Eggman.I enjoy your works here very much.

Re: Aldura Release Thread

Posted: Mon Jun 23, 2008 10:35 am
by Hebes24
Orbital Assault is an excellent space map, Eggman. I do agree with Mav' on the fact that the objectives were a little too easy (but very well done. great job), and the dogfighting could be better (I think the fighters are a little too fast), but overall a great map. Keep up the great work!

Re: Aldura Release Thread

Posted: Wed Jun 25, 2008 6:35 pm
by RevanSithLord
Hebes24 wrote:Orbital Assault is an excellent space map, Eggman. I do agree with Mav' on the fact that the objectives were a little too easy (but very well done. great job), and the dogfighting could be better (I think the fighters are a little too fast), but overall a great map. Keep up the great work!

I actually think they are about right for a fighter actually. It reminds me of SW:CW with these fast speeds.

Re: Aldura Release Thread

Posted: Fri Jun 27, 2008 4:57 pm
by MechaTurtle
I downloaded and installed Aldura: Orbital assault, but there are apparently no modes(ie Assault, CTF). It says clone wars, but I cannot play it. :cry: Please fix this!

Re: Aldura Release Thread

Posted: Fri Jun 27, 2008 5:18 pm
by Maveritchell
You have to have one of Zerted's shell.lvls installed for "campaign" mode to show up.

His newest shell release can be found in this thread.

Re: Aldura Release Thread

Posted: Sun Jun 29, 2008 4:54 pm
by MechaTurtle
Thanks a lot, it works now! Orbital Assault is amazing, but I wish you could also play as the droids... Beachhead is good, but it could use some vehicles. Overall, two excellent maps. :thumbs:

Re: Aldura Release Thread

Posted: Sun Jun 29, 2008 6:36 pm
by (502)GEN.york
on the space map where is the turret?

Re: Aldura Release Thread

Posted: Wed Jul 02, 2008 11:27 pm
by jangoisbaddest
Space map is awsome so far. Except that it keeps CTD.

Edit: Really, it's fantastic. GREAT gameplay. It's just crashing for me, very early on, for some reason (before I can finish destroying all the fighters - the second objective). Even from that early glimpse into the gameplay, you should be very proud. That's more fun than the base space maps combined.

Re: Aldura Release Thread

Posted: Thu Jul 03, 2008 12:56 am
by RevanSithLord
Do you have that Shell.lvl , already assuming that you don't?

Re: Aldura Release Thread

Posted: Thu Jul 03, 2008 11:15 am
by jangoisbaddest
RevanSithLord wrote:Do you have that Shell.lvl , already assuming that you don't?
Yes, otherwise I wouldn't be able to play it in the first place.

Edit: Anyone else experiencing this problem? I really hope it's some simple explanation, cause I wanna play through the space campaign.

Re: Aldura Release Thread

Posted: Sat Aug 23, 2008 10:13 pm
by H_BOMB
I am at a serious loss of words. Do you know how awesome that was? Unbelievable! The ruined city is perfect with perfect cover. (Although the clones get stuck a lot.) I love how the CIS get stuck in that big building and rain down suppressive fire at you. The battle is really tactical and super-fun!!! The space battle was awesome too. To be honest these two maps are probably my favorites next to the 607th. REALLY looking forward to seeing more of Aldura.

Edit: BIG OOPS :oops: I forgot to check how old this topic was. Its like, old. And I posted and bumped it. Oh well. Just wanted to say a good word about it. Ill check more carefully next time. :yes:

Re: Aldura Release Thread

Posted: Sat Aug 23, 2008 11:08 pm
by jawajuice
Yeah...happened to me once :music:

Re: Aldura Release Thread

Posted: Sat Jan 10, 2009 1:57 pm
by Eggman
The second map in the series, "Landfall," is released (finally).

Download link: http://files.filefront.com/Aldura+Landf ... einfo.html

Check the first post of this topic for screens and additional information.

Re: Aldura Release Thread (1/10, Landfall released)

Posted: Sat Jan 10, 2009 2:12 pm
by Deviss
wooow for end the landfall :bowdown: :bowdown: downloading now :thumbs:

EDIT: the campaign don't appear, how do i do for play the campaign??

Re: Aldura Release Thread (1/10, Landfall released)

Posted: Sat Jan 10, 2009 2:54 pm
by Eggman
It's been mentioned several times in this thread, and in the Readme: you need an updated shell that supports campaign mode in the instant action menu. I recommend the 1.3 patch (lite version will do fine, and is less than 6MB compressed, 38MB uncompressed). If there's enough people who don't want to install an updated shell I can add a hunt mode or something that uses the campaign script and release it as a patch, but I can't guarantee that I'd be able to do that immediately.

Re: Aldura Release Thread (1/10, Landfall released)

Posted: Sat Jan 10, 2009 3:11 pm
by Null_1138
Awesome! I will play in a bit. Great work! :D

Re: Aldura Release Thread (1/10, Landfall released)

Posted: Sat Jan 10, 2009 3:19 pm
by Nova Hawk
Yes! Finally it's out.. I'll play it ASAP.

Re: Aldura Release Thread (1/10, Landfall released)

Posted: Sat Jan 10, 2009 3:59 pm
by Ping
Wow, great level. Liked the dialogue in there, it gave me a good chuckle. I wonder what the next map is going to be...