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Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 5:25 pm
by AQT
Can someone make the tan_prop_door's frame its own MSH? Thanks in advanced!
Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 5:51 pm
by DarthD.U.C.K.
working on it..
edt:
here it is!
Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 9:56 pm
by AQT
Thanks, D.U.C.K. but Ace just sent me one so I guess I'll just use both of yours.

Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 10:21 pm
by Labj
Can anyone please make a senate comando head ?

need one
Thanks
Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 10:41 pm
by RogueKnight
Labj wrote:Can anyone please make a senate comando head ?

need one
Thanks
On it.
Re: All-Purpose Request Thread (Take 3)
Posted: Fri Nov 27, 2009 10:41 pm
by Labj
Thanks for that
Re: All-Purpose Request Thread (Take 3)
Posted: Sat Nov 28, 2009 5:34 pm
by AQT
I have three, hopefully simple, requests here: can someone please: 1) merge three of these
walls together side by side, 2) merge two of these
cubes together side by side, and 3) make the tan4_prop_blastdoor's frame its own MSH. Thanks in advanced!
EDIT: Ace has them covered!
Re: All-Purpose Request Thread (Take 3)
Posted: Sun Nov 29, 2009 1:56 pm
by breakdown
Hi, I hope I can request this here...
I need a raft vehicle, workable in SWBF1
It doesn't need any weapons, all I need is just a raft like
this.
Just something simple that two people can fit on and drive, that's all I really need.
Thanks!
-Breakdown
Re: All-Purpose Request Thread (Take 3)
Posted: Mon Nov 30, 2009 4:31 pm
by (Anonymous)
could somebody remove the alliance engineer's back pack? thanks in advance

Re: All-Purpose Request Thread (Take 3)
Posted: Mon Nov 30, 2009 8:14 pm
by Labj
I need some in-game screenshots from TFU and RotS, these games are The Force Unleashed, and revenge of the sith.
From TFU i need screenshots of a shadow evotrooper, the guy of the shiney visor, anothre screenshot of the shadow trooper, and any screenshot of the guards, Remember In-game, sorry Spiderpig, your`s are too pixelated, i cant get the colors with those screenshots
From RotS i need the concept art of the shadow clone assassin
Thanks in advice
Re: All-Purpose Request Thread (Take 3)
Posted: Tue Dec 01, 2009 9:29 pm
by Fiodis
Could someone import a few generic plant billboards (like from Yavin or Endor) into XSI, double-side the polygons, and make a prop out of a few of them set at angles to each other (to make a bush)? It's simple enough; I'd do it myself, but my XSI is not working.
Re: All-Purpose Request Thread (Take 3)
Posted: Wed Dec 02, 2009 6:19 am
by Tygr
You know what would be epic? Some Halo-style weapon models. Especially the small machine-pistol thingy, (I don't know what it's called) the shotgun, and the sniper rifle.
Re: All-Purpose Request Thread (Take 3)
Posted: Wed Dec 02, 2009 4:43 pm
by Fiodis
D'you mean the SMG? There are some Halo weaponmodels released, though I don't the ones you mentioned are among them.
Re: All-Purpose Request Thread (Take 3)
Posted: Wed Dec 02, 2009 5:20 pm
by Deviss
Tygr wrote:You know what would be epic? Some Halo-style weapon models. Especially the small machine-pistol thingy, (I don't know what it's called) the shotgun, and the sniper rifle.
yeah rifle, pistol and sword was released i beliebe
Re: All-Purpose Request Thread (Take 3)
Posted: Wed Dec 02, 2009 11:31 pm
by Tygr
Fiodis wrote:D'you mean the SMG? There are some Halo weaponmodels released, though I don't the ones you mentioned are among them.
Yeah, the SMG.
Here's some info on the guns:
http://halowiki.net/p/Shotgun
http://halowiki.net/p/SMG
http://halowiki.net/p/Assault_Rifle
http://halowiki.net/p/Sniper_Rifle
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Dec 03, 2009 12:26 pm
by DarthD.U.C.K.
(Anonymous) wrote:could somebody remove the alliance engineer's back pack? thanks in advance

hexedit the model for transparency and make the backpackrelated parts of the skin tranparent thats the easiest way
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Dec 03, 2009 5:53 pm
by (Anonymous)
the engineer is all one model
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Dec 03, 2009 6:34 pm
by RED51
If I remember correctly, someone actually made nearly all of them. But they never released them. I think the person was working with Culvar, since Culvar was making a Halo mod, but I'm not quite sure...
Re: All-Purpose Request Thread (Take 3)
Posted: Thu Dec 03, 2009 7:58 pm
by myers73
(Anonymous) wrote:the engineer is all one model
DarthD.U.C.K. wrote:
hexedit the model for transparency and make the backpackrelated parts of the skin tranparent thats the easiest way
did you read AND comprehend....?
Re: All-Purpose Request Thread (Take 3)
Posted: Fri Dec 04, 2009 3:29 am
by DarthD.U.C.K.

i both read and comprehend and didnt respond to it since its completely unrelated and i opened the model in xsi and checked if it will work before i wrote my post
so do YOU both understand what i mean and how transparency works in swbf2??
if you enable granparency the model DOESNT get transprent its just able to read alphachannelf from skins and use them as transparency input
now if you open the skin,add an alphachannel, select all skin/UV-parts the backpack uses and delete them you get an engineer without a visible backpack...................really.................and he even doesnt have a hole in the back
(the only sideffect will be a bit weird rendering when he stands in front of objects with transparent textures)