Does anyone know how to make normal stock soldiers jump like wampas/jedi (they jump sometimes to close the distance between them and the enemy or when they do the jump attack)
I'm trying to recreate that effect on a stock units (riflemen,snipers,rocketeers and engineers) but had no luck so far, I know that you can make AI jump with hintnodes and planning but that's not what Im looking for (because there is limit to how many connections you can have)
Thanks for any suggestions
How do I make soldiers jump like Wampas/Jedi?
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nobody3
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- Anakin
- Master of the Force

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Re: make soldiers jump?
Have a simple view in any jedi odf and than take what you need.
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nobody3
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Re: make soldiers jump?
Tried that but it only works when the unit has a melee weapon (lightsaber or wampa's claw for example)
That leads me to believe it's specified in .combo files
That leads me to believe it's specified in .combo files
- Anakin
- Master of the Force

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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: make soldiers jump?
could be possible. I never added this jump to and normal soldier. but you can add it with the fake console 
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nobody3
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Re: make soldiers jump?
what I meant is, it works but AI doesn't do it, I'm thinking it has to be specified in .combo file, would that be possible to make on for non-jedi stock units with non-melee weapons? xD
- Anakin
- Master of the Force

- Posts: 4817
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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: make soldiers jump?
i really have no idea.
open an combo file, have a look at how i is done and try if it works
open an combo file, have a look at how i is done and try if it works
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nobody3
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Re: make soldiers jump?
I tried and it didnt work but I guess i dont have very good understanding of it, maybe someone more experienced will post here
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kinetosimpetus
- Imperial Systems Expert

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Re: make soldiers jump?
If I recall correctly, it's only a thing with melee AI that can't be replicated with guns, and has nothing to do with the combo file.
