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How to make tunnels?
Posted: Sat Nov 04, 2006 2:26 pm
by Rockwind
How do u make tunnels like on hoth? I can't find it on any of the docs or search
Oh and does anyone know how to make bigger interiors for capital ships?
Posted: Sat Nov 04, 2006 3:28 pm
by -_-
Terrain cutters.
Posted: Sun Nov 05, 2006 7:22 am
by Rockwind
what msh or ODF file are they?
Posted: Sun Nov 05, 2006 7:52 am
by Penguin
a terrain cutter is jsut a part of a MSH,
like the Hoth_tunnel_exit, that has a terrain cutter in it.
when you place it in ZE, a purple box should appear in a part of the model, thats the cutter, any terrain in that box gets cut, if you can't see the purple box, just save and open up your mapa gain
Re: How to make tunnels?
Posted: Sun Dec 10, 2006 5:51 pm
by Jarl
Rockwind wrote:
Oh and does anyone know how to make bigger interiors for capital ships?
Any bids ?
RE: Re: How to make tunnels?
Posted: Sun Dec 10, 2006 7:51 pm
by Kyross
Scale up the geometry. I always forgethow, you have to add it in the odf and.msh.option...
RE: Re: How to make tunnels?
Posted: Sun Dec 10, 2006 7:57 pm
by Hebes24
I think He meant make more hallways, etc, Kyross.
RE: Re: How to make tunnels?
Posted: Sun Dec 10, 2006 8:00 pm
by Kyross
Make some new geometry altogether, then. Hallways you can attack to the doors at the bac of the hangar, for example, with doors down them leading into as much interior as you need.
Posted: Wed Dec 13, 2006 5:32 pm
by Elmo
Penguin wrote:a terrain cutter is jsut a part of a MSH,
like the Hoth_tunnel_exit, that has a terrain cutter in it.
when you place it in ZE, a purple box should appear in a part of the model, thats the cutter, any terrain in that box gets cut, if you can't see the purple box, just save and open up your mapa gain
huh? Waht do you do with the terrain cutter? (how do you work it)