AI ingnoring planning :(
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- tsurugi13
- Lieutenant Colonel

- Posts: 543
- Joined: Mon Dec 17, 2007 6:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Battling the ISA menace on Helghan.
AI ingnoring planning :(
For one reason or another, only about 3/4 of the ai in my map are actually using the plans. the others are just heading straight for the enemy base and running into walls.
Is there any particular reason for this? I get a mungelog error if I try to add weights, so I don't.
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Xavious
- Sith Master

- Posts: 2783
- Joined: Mon Jun 12, 2006 3:46 pm
Re: AI ingnoring planning :(
Did you set up AI barriers as well? Might want to, if you haven't.
- tsurugi13
- Lieutenant Colonel

- Posts: 543
- Joined: Mon Dec 17, 2007 6:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Battling the ISA menace on Helghan.
Re: AI ingnoring planning :(
I didn't, is there a tut? I don't think that's the problem though. My map's pretty much on hold until I get this resolved. 
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Xavious
- Sith Master

- Posts: 2783
- Joined: Mon Jun 12, 2006 3:46 pm
Re: AI ingnoring planning :(
Go to the barriers tab in ZeroEditor. Then you just click and pull the barrier around the object you don't want the AI to run into.
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MercuryNoodles
- Jedi

- Posts: 1003
- Joined: Sun Mar 12, 2006 7:16 pm
- Projects :: Space - Boarding Action
- xbox live or psn: No gamertag set
Re: AI ingnoring planning :(
Yeah, the AI can't sense geometry, so make sure everything's covered.
