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How can I add a ship (Venator) to my map ?

Posted: Wed Feb 04, 2009 11:53 am
by LoVe_StOnEd
how can i add a venotor to my mape ?
like this ?
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Re: how can i add a chip (venator) to my map ?

Posted: Wed Feb 04, 2009 1:38 pm
by jedimaster745
add the .msh and .odf files located in bf2_modtools\space_template\worlds\@#$ to your data_ABC\worlds\ABC\world1 folder. in zeroeditor, open up the space stuff .odf and find the four pieces needed to fit together to make the ship. but thats in a land map. if you are making a space map, just highlight cw ctf or assault, and when you open zeroeditor you will have a big republic ship and a big cis ship. actually, i think this is all covered in the documents and/or everything you need to know thread (http://www.gametoast.com/forums/viewtop ... 27&t=13806)

Re: how can i add a chip (venator) to my map ?

Posted: Wed Feb 04, 2009 1:58 pm
by LoVe_StOnEd
jedimaster745 wrote:add the .msh and .odf files located in bf2_modtools\space_template\worlds\@#$ to your data_ABC\worlds\ABC\world1 folder. in zeroeditor, open up the space stuff .odf and find the four pieces needed to fit together to make the ship. but thats in a land map. if you are making a space map, just highlight cw ctf or assault, and when you open zeroeditor you will have a big republic ship and a big cis ship. actually, i think this is all covered in the documents and/or everything you need to know thread (http://www.gametoast.com/forums/viewtop ... 27&t=13806)
ah okay thx !