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Posted: Sat Dec 10, 2005 12:05 pm
by Teancum
Yeah, I think we may be able to get somewhere with .option files (to turn surfaces on/off). I'll look into it tomorrow afternoon.

Posted: Sat Dec 10, 2005 12:08 pm
by sef0907
Okay, thank you. Even though I have no idea of what you are talking about. Do you still have the skirts? How do I make the gunships beams blue?

Posted: Sat Dec 10, 2005 12:56 pm
by Teancum
Yeah I have the skirts/skins. They're on my hard drive back home. As far as the lasers go, you'd have to edit the gunship's laser ordnance. That being said, you could create a new ordnance (by renaming the old one) like rep_weap_gunship_laser_new.odf. From there just look for some sort of effect that has the word green. Change that to blue. That's IF there's a blue FX file in-game. I dunno if you'll have to make one.

Posted: Sat Dec 10, 2005 2:01 pm
by sef0907
Okay thanks I'll try. Now I'm looking for a clone commando blaster rifle.
EDIT: Some of the beams on the gunship can't be changed. But the laser beams worked blue. Also I have a sneak peak. I know thats not how a arc atat looks like but I think its going to look cool:
http://img220.imageshack.us/my.php?imag ... eak1gl.png

Posted: Sat Dec 10, 2005 5:42 pm
by RDST
Add a little more to the texture. Needs more than just the blue but otherwise it looks good. Also do you have any blue kilt ARCs? or are they still the demo class?

Posted: Sat Dec 10, 2005 5:44 pm
by sef0907
Uh, Teancum said ARCs kilts were all blackish..... So I have blue and red arcs with both black kilts.

Posted: Sat Dec 10, 2005 6:04 pm
by RDST
what do you mean? Ive never seen any ARCs with black kilts? got any pics?

Posted: Sat Dec 10, 2005 6:32 pm
by sef0907
From my game or real ones?

Posted: Sat Dec 10, 2005 6:51 pm
by RDST
real ones...

Posted: Sat Dec 10, 2005 6:57 pm
by Teancum
Image
Image

Posted: Sat Dec 10, 2005 7:35 pm
by sef0907
Cool, I saw those Micro-series episodes.

Posted: Sat Dec 10, 2005 8:13 pm
by RDST
duh *slaps head* but its more like a off black :?

Posted: Sat Dec 10, 2005 9:54 pm
by Delta_57_Dash
sef0907 wrote:Okay thanks I'll try. Now I'm looking for a clone commando blaster rifle
duuuhhh.. look in majin revan's source packs for both the mshs, tgas, and odfs... (the Kashyyyk Shores 3.0 source pack to be exact... give qdin credit for models/textures, me credit for odf's, and Majin credit for the source pack)

Posted: Sat Dec 10, 2005 10:08 pm
by sef0907
I can't extract lvl files, source packs?

Posted: Sun Dec 11, 2005 12:16 am
by Teancum
He means that MajinRevan just zipped up his DataKashyykShores folder or whatever and uploaded it to swbffiles.com. You can get it from there and literally copy/paste it into your mod.

Oh, and I uploaded my entire ARC side folder from Sullust: Rescue Mission. Anyone may use these, just please give me credit in the readme. I would use my all my ARC skins, since the silvery color of the armor is a little different than the one that came on the standard ARCs.

http://portfolio.iu.edu/smmelton/arc_side.zip

To change the color of the ARC suits, look inside the odf for these two lines:

Code: Select all

OverrideTexture		        = "rep_inf_arc_blue"
OverrideTexture2		= "rep_inf_arc_pack_blue"
Replace 'blue' with whatever color you want to change it to that I made. Have fun.

BTW --- can someone gimmie the TGA file for the ARC Gunship? Oh and Sef, to answer your question about changing the Gunship's laser textures, open up rep_weap_fly_gunship_ord.odf and rep_weap_fly_wing_ord.odf and replace this line:

LaserTexture = "greenlaser_D"

with this:

LaserTexture = "bluelaser_D"

Then you need to fix the missiles to be like the ARC Gunship. Open up rep_weap_fly_gunship_missile.odf. Change:

RoundsPerClip = "4"

to

RoundsPerClip = "2"

AND

ShotDelay = "0.7"

to
ShotDelay = "0.01"

This will fire two rockets at virtually the same time, just like in the Clone Wars cartoons.

Posted: Sun Dec 11, 2005 7:44 am
by Blackcurrent
The commando looks good, but i think that you should remove the "wing" on the top of his head if it's possible. And there is one more thing, i think that you should remove the homing function on the enemy jedi. Cause the rockets in SWBF tend for fly around the thing that they are homing in on, and that just makes the rocket crach into the ground.

Posted: Sun Dec 11, 2005 8:58 am
by Delta_57_Dash
Teancum wrote: BTW --- can someone gimmie the TGA file for the ARC Gunship? Oh and Sef, to answer your question about changing the Gunship's laser textures, open up rep_weap_fly_gunship_ord.odf and rep_weap_fly_wing_ord.odf and replace this line:

LaserTexture = "greenlaser_D"

with this:

LaserTexture = "bluelaser_D"

Then you need to fix the missiles to be like the ARC Gunship. Open up rep_weap_fly_gunship_missile.odf. Change:

RoundsPerClip = "4"

to

RoundsPerClip = "2"

AND

ShotDelay = "0.7"

to
ShotDelay = "0.01"

This will fire two rockets at virtually the same time, just like in the Clone Wars cartoons.
ACTUALLY there is more to those than that... you have to change the glow RGBA color for the lasers. And for the missles, you just have to go to where it says shotpersalvo and change it to 2, or, if you want it JUST LIKE the arc gunship, change the roundsperclip to 16, and the shotpersalvo to 8. And then you go into the missle ord.odf and make it swerve like the rebel's missles, and there you go!

better yet, hold on, I'll upload the source files for my gunship...

Posted: Sun Dec 11, 2005 8:59 am
by sef0907
We are trying to figure that one out, Blackcurrent. Does anybody have a better way to get the clone commandos gun Majin Revan made it soo hard to get all the texture files for his gun.

RE: Re: RE: ARC Trooper Reinforcement

Posted: Sun Dec 11, 2005 9:33 am
by Blackcurrent
What happend with your other mod? It was also real good!

RE: Re: RE: ARC Trooper Reinforcement

Posted: Sun Dec 11, 2005 9:48 am
by sef0907
This one sort of took over, and to tell you the truth that one was on my parents old laptop (bad graphics) and I can't use that anymore since it's now used at her school (shes a teacher). And I haven't tried to recreat it because, you and me were the only ones who knew about it.