Pepperland: Psychedelia....2.0...RELEASED!!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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obiboba3po
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Re: Pepperland: Psychedelia....2.0...

Post by obiboba3po »

just noticed the promo screen. did u make a custom brush in GIMP with flowers lol? cause ive seen that texture all over da place :)
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SBF_Dann_Boeing
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Re: Pepperland: Psychedelia....2.0...

Post by SBF_Dann_Boeing »

Yes, it's a cool texture I made. I <3 it.
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Re: Pepperland: Psychedelia....2.0...

Post by Fluffy_the_ic »

Holy, [Diet Dr. Pepper]! Just noticed the flowers, too! That's a sweet texture!
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Re: Pepperland: Psychedelia....2.0...

Post by SBF_Dann_Boeing »

The minimap, and load screen are now set up.

Also I got Fragme's Bike Pedal anim finally working. Yay!
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Re: Pepperland: Psychedelia....2.0...

Post by MetalcoreRancor »

Unfortunately, we have not found a modder who will help with the Rancor project for this map >_<
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Re: Pepperland: Psychedelia....2.0...

Post by DarthD.U.C.K. »

what do you need for the codname: "Rancor" project?
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Re: Pepperland: Psychedelia....2.0...

Post by obiboba3po »

SBF_Dann_Boeing wrote:Yes, it's a cool texture I made. I <3 it.
haha cool. :D
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Re: Pepperland: Psychedelia....2.0...

Post by Delta 47 »

This looks totally insane and colorful :o
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Re: Pepperland: Psychedelia....2.0...

Post by Fluffy_the_ic »

You mean, totally insanely insane insanely colorful. As someone said a few pages back, this needs a notice for photosensitive people.
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Re: Pepperland: Psychedelia....2.0...

Post by Caleb1117 »

Fluffy_the_ic wrote:You mean, totally insanely insane insanely colorful. As someone said a few pages back, this needs a notice for photosensitive people.
It had one last time so, I bet this one will too.
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Re: Pepperland: Psychedelia....2.0...

Post by Fluffy_the_ic »

It did? Where was it? The ReadMe!, or did Dann/ Whoever the moderator who reviewed it on SWBFFiles jus said it?
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Re: Pepperland: Psychedelia....2.0...

Post by SBF_Dann_Boeing »

I think i had a little something in the readme. As well as a disclaimer saying that the purpose of this map isn't to get people to do drugs XD. Plus I shouldn't really need to put one in, i think the game had one to begin with. But i'll put one in or whatever so I or lucasarts don't get sued if someone gets a seizure.
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Re: Pepperland: Psychedelia....2.0...

Post by Fluffy_the_ic »

Actually, a triple-powered one for this map. I know the game already had one; all games do. This will just really need it. It's insanely awesome, don't get me wrong, but a photosensitive person could turn too quickly and have a seizure, which is a scary, yet funny, thought. :funny2:
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Re: Pepperland: Psychedelia....2.0...

Post by YTGTangerine »

Whoaz. I about had a seizure from all the flashy textures...

But looks great! browngt Ha!
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Re: Pepperland: Psychedelia....2.0...

Post by DarthD.U.C.K. »

looks like nobody read my post -.-
so, whats the problem with the rancor??
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Re: Pepperland: Psychedelia....2.0...

Post by Nova Hawk »

Wow, those models are amazing! I love the cop cars! Great work Dann! Can't wait for this to come out... :eek:
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Re: Pepperland: Psychedelia....2.0...

Post by SBF_Dann_Boeing »

DarthD.U.C.K. wrote:looks like nobody read my post -.-
so, whats the problem with the rancor??
1. When it walks using the saber walk anim, it sinks into the ground, and it's neck breaks his head upward in an awkward position. / Only alternative is to make it slide instead of walk.
2. It lacks the bone structure to be able to use jet anim and claw smash anim.
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Re: Pepperland: Psychedelia....2.0...

Post by Andy88 »

Dann you really made StrawBerry fields better, It was a weird place with strawberrys that looked like they were built into the ground or something..Way to go Dann!!! :bowdown:
Hebes24 wrote:
Hidden/Spoiler:
Image
Ah....Strawberry fields forever!

Glad to see this map is back, Dann, especially because you are having greater success with it.

Edit
There is a mod with a working Rancor,With the name of Crazy Zone 2, the rancor works perfect!
SBF_Dann_Boeing wrote:
DarthD.U.C.K. wrote:looks like nobody read my post -.-
so, whats the problem with the rancor??
1. When it walks using the saber walk anim, it sinks into the ground, and it's neck breaks his head upward in an awkward position. / Only alternative is to make it slide instead of walk.
2. It lacks the bone structure to be able to use jet anim and claw smash anim.

Double posting is against the RULES please use the Edit button - Staff
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Re: Pepperland: Psychedelia....2.0...

Post by SBF_Dann_Boeing »

You can edit your post you know so you don't have to double post :roll:

And no, the rancor works it just doesn't work well. Mainly it's skeleton needs to be remade/modified, which MetalcoreRancor is getting taken care of.
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Re: Pepperland: Psychedelia....2.0...

Post by obiboba3po »

SBF_Dann_Boeing wrote:You can edit your post you know so you don't have to double post :roll:

And no, the rancor works it just doesn't work well. Mainly it's skeleton needs to be remade/modified, which MetalcoreRancor is getting taken care of.
so thanks for being open for advice, but i dont think he really needs it.
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