HUD fix retains floating weapons
Posted: Fri Feb 10, 2012 6:26 pm
Hi, I can't figure out why, everything looks good, but I'm using Taivyx's Terra Strife sides and he had the HUD weapons fix implemented but the weapons are showing up both in their slots and in the center of the screen. I did fix some things in his code, so it looks like it should work, but I can't get rid of the floating ones. Funny, because I also added the naboo queen and fixed her HUD stuff and that worked fine. Any ideas?
Things I changed: he hadn't put the com_inv_msh (or whatever it's name is) file in his msh folder so I did this, and in his extraweapons file he had misnamed it com_inf_msh in some places so I renamed it correctly. Aside from that, I didn't see any mistakes as far as misplaced brackets, missing lines of code, misplaced lines of code, that sort of thing in the extraweapons file (I compared line-by-line with the original and also tried recreating it using the original--no change) His req files looked ok also, though I'm wondering if the fact that he didn't follow the weapon naming convention is causing any problems (his weapons are named things like "p90", instead of "tss_weap_p90")
Things I changed: he hadn't put the com_inv_msh (or whatever it's name is) file in his msh folder so I did this, and in his extraweapons file he had misnamed it com_inf_msh in some places so I renamed it correctly. Aside from that, I didn't see any mistakes as far as misplaced brackets, missing lines of code, misplaced lines of code, that sort of thing in the extraweapons file (I compared line-by-line with the original and also tried recreating it using the original--no change) His req files looked ok also, though I'm wondering if the fact that he didn't follow the weapon naming convention is causing any problems (his weapons are named things like "p90", instead of "tss_weap_p90")