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Vertically moving a spawn path/node?
Posted: Mon Jun 19, 2017 4:46 am
by giftheck
Is there a way to move a spawn path or node along the Y axis? At the moment, it appears paths I create are grounded to the terrain and I can't move a node along the Y axis.
Re: Vertically moving a spawn path/node?
Posted: Mon Jun 19, 2017 6:50 am
by Teancum
I'm almost positive there is, but it's been so long. If I remember right you hold a button and use the mouse. Shift? I'd have to look through the ZeroEditor config files to be sure. Maybe that'll help someone else remember.
Re: Vertically moving a spawn path/node?
Posted: Mon Jun 19, 2017 7:27 am
by giftheck
Thanks. I thought it'd be the same button as vertically moving objects and regions, but that doesn't work.
Re: Vertically moving a spawn path/node?
Posted: Mon Jun 19, 2017 2:05 pm
by Marth8880
Tean's correct. Hold LShift + hold LMB + drag mouse up and down to set path node height.
EDIT:
Wait rip, just realized you said you got it working.
Well then. 
Re: Vertically moving a spawn path/node?
Posted: Mon Jun 19, 2017 2:06 pm
by giftheck
Thank you
EDIT: Nope, I hadn't got it working before you posted because Teancum wasn't sure.
Re: Vertically moving a spawn path/node?
Posted: Thu Jul 27, 2017 11:13 am
by Ginev
ggctuck i think that me and you think the same way.Like me have some connection.I was testing how to move path nodes vertically and suddenly im checking here and you are asking the same.The force is strong in this place
