Page 8 of 10
Posted: Thu May 17, 2007 7:07 am
by brokenshard_of_glass
ON TOPIC: caleb all sit-on-able household objects are appreciated.
OFF TOPIC: OOPS I must have clicked on the wrong spot. I didn't remember if I had done that or if he did. but since I accidentaly typed inside the quote instead of outside of it I didn't think it was me.
PUBLIC APOLOGIES TO CALEB1117
Posted: Thu May 17, 2007 8:51 am
by Caleb1117
Yeah, thats fine lol.

It is a shame about the train, it looks really cool.
I'll have to dig around the intanets, to see if I can find a regular XSI train model.
Posted: Thu May 17, 2007 4:09 pm
by Dohnutt
http://www.3dcadbrowser.com/browse.aspx?category=15
Not sure if those're free, but it if you choose a train, on the "Model Preview" page, at the bottom there's a scroll-down menu. In it is "SoftImage/XSI Scene (.xsi)". I dunno if that's the right file type, but it sounds right

Posted: Thu May 17, 2007 4:13 pm
by The_Emperor
Right type, but very detailed, and then there's this....:
Using a free registration plan you can download models only if uploading and your uploaded models was accepted to the site catalog after our review (2-6 weeks after upload). You'll be able to download one model per each uploaded and accepted model and your account will be credited for one more model per each download of your uploaded model by other site user.
If you need to download models immediately and without uploading, please order one of the non-free registration plans above.
Posted: Thu May 17, 2007 4:21 pm
by Dohnutt
Hm. That's too bad. Lotsa nice models there.
Posted: Thu May 17, 2007 4:51 pm
by brokenshard_of_glass
well, why don't we make a levitating train? you know the ones that go super fast. we can make it go slow too. but floating seems more star wars like
Posted: Thu May 17, 2007 5:45 pm
by trainmaster611
Posted: Thu May 17, 2007 6:10 pm
by Caleb1117
I can! as far as I know!
Edit: W00T we are in bissiness!
That thing is HUGE! I'm gonna have to scale it to like,
-scale 0.10!
Posted: Thu May 17, 2007 6:40 pm
by trainmaster611
I can't seem to find the skin for this model so I that might be a problem
When you're scaling it, use this as a reference

Posted: Thu May 17, 2007 7:06 pm
by brokenshard_of_glass
AWESOME. great train model guys!!! it does look like it needs to be scaled
Posted: Thu May 17, 2007 7:34 pm
by Caleb1117
Yea, some how the skin is hardcoded into it, which is fine, just saying.
I'll ask Qdin to export it for me tomarrow.
seriously this is going to be SO HUGE before I scale it,
That I will take a picture to show you just how MONUMENTALY HUGE it is.
Posted: Fri May 18, 2007 12:22 am
by Achronos-117
Just wondering but are all of those models the same type? cuz I see alot of useful models in there.
Posted: Fri May 18, 2007 3:55 am
by The_Emperor
What, in Dohnutt's link? Yeah, but you gotta pay for those... Unless you upload a very good model that the approve, but judging by the quality of those models, that's gonna be hard.
Posted: Fri May 18, 2007 8:46 am
by Caleb1117
Yea I alreaddy found a fairly nice site that has free .3ds downloads, most of them cost cahs, but there are quite a few free models. I even found a "Ocarina of Time" object.

Expect it to be in the map.
Posted: Fri May 18, 2007 9:15 am
by brokenshard_of_glass
Nice caleb zelda rules! but could you make some more stuff blow-up-able. thing that explode make things even more interesting... he, he I didn't mean that it isn't already interesting.

Posted: Fri May 18, 2007 12:04 pm
by Caleb1117
well, seems we are still looking for a train model.

I can't export the train because it has to many triangles.
I tryed cleaning it up some, but I could only get it down to about 15,673 triangles.

I found this train... but I don't know if XSI supports .max format.
Posted: Fri May 18, 2007 12:12 pm
by brokenshard_of_glass
Are there programs or methods for changing a file's type? If so could we use one of those for it?
* says in soft voice*: peace and love. *then screams* TRAINS RULE.
can we ride in the train? ***ninjas vs. PIRATES is still a great idea caleb.***
I'm impressed caleb at all of this work.

Posted: Fri May 18, 2007 4:18 pm
by Dohnutt
Hehe. Cool trains.
Posted: Sat May 19, 2007 4:46 pm
by Caleb1117
Quick Update: I've replaced durge's "bomb" with MasterSaitek009's cool punch weapon.
I'll have a pic of that up in a few minates.
Also I will test Qdin's patiance by asking him to export the bed again for me, because I made a stupid mistake.

Posted: Sat May 19, 2007 6:03 pm
by Dohnutt
We need the Blammo effect.