Multiplayer crash

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Guepard

Multiplayer crash

Post by Guepard »

My map runs good but in multiplayer the game crash to the other people. I read in the forum and I put this:
SetMemoryPoolSize("SoldierAnimation", 4000)
but the game crash.

I have this in my lua:
SetupTeams{
rep = {
team = REP,
units = 200,
reinforcements = 1500,
soldier = { "rep_inf_ep3_rifleman",90, 250},
assault = { "rep_inf_ep3_rocketeer",10, 40},
engineer = { "rep_inf_ep3_engineer",10, 40},
sniper = { "rep_inf_ep3_sniper",10, 40},
officer = {"rep_inf_ep3_officer",10, 40},
special = { "rep_inf_ep3_jettrooper",10, 40},

},
cis = {
team = CIS,
units = 200,
reinforcements = 1500,
soldier = { "cis_inf_rifleman",90, 250},
assault = { "cis_inf_rocketeer",10, 40},
engineer = { "cis_inf_engineer",10, 40},
sniper = { "cis_inf_sniper",10, 40},
officer = {"cis_inf_officer",10, 40},
special = { "cis_inf_droideka",10, 40},
}
}

SetMemoryPoolSize("SoldierAnimation", 4000) is a litle number? I must increase it or is another problem?
Jawa_Killer
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RE: Multiplayer crash

Post by Jawa_Killer »

yankfan1980 found out that you can play multiplayer maps with online 120 bots all toghether......120 was it, correct me if i'm wrong.....!
Guepard

Post by Guepard »

I need to change units = 120 or units = 60?

(Thanks for the fast asnwer)
Jawa_Killer
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Posts: 629
Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
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Post by Jawa_Killer »

60 for every team......but i'm not sure it's around that number
Guepard

Post by Guepard »

Thanks, the map runs in multiplayer but I put units = 120.
Thanks another time.
RC-1290

Post by RC-1290 »

Is it certain that this limit is true for every pc, or just for yankfan1980's pc?
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