Page 1 of 1
Localization causing crash?!?!(solved)
Posted: Mon Jul 28, 2008 7:43 pm
by bobfinkl
Well I have been working long and hard on this map only to have the localization of jedi mess up the entire games localization (my map shows up as EHC%_% and everything is completely unlocalized) so I try a clean and now I have an entire mess of errors
It goes on like that for a very long time
Here is my Bfront2.log (this is all the errors there are, absolutely no other errors in the entire log)
Btw I get a fatal error when I run the map.
This is the first error I've gotten on this map and I have put a lot of hard work into making it, I would greatly appreciate any help.

Re: Localization causing crash?!?!
Posted: Mon Jul 28, 2008 8:03 pm
by Teancum
It had a problem with munging your EHCc_con.lua, but yes, that localization error will also cause big problems.
Re: Localization causing crash?!?!
Posted: Mon Jul 28, 2008 8:18 pm
by Culvar
bobfinkl wrote:Well I have been working long and hard on this map only to have the localization of jedi mess up the entire games localization (my map shows up as EHC%_% and everything is completely unlocalized) so I try a clean and now I have an entire mess of errors
It goes on like that for a very long time
Here is my Bfront2.log (this is all the errors there are, absolutely no other errors in the entire log)
Btw I get a fatal error when I run the map.
This is the first error I've gotten on this map and I have put a lot of hard work into making it, I would greatly appreciate any help.

If you can't figure it out. Make a new map. Copy over your sides/worlds/and reneme your LUAs to match the new map and move them too. That'd repair localazation.
Re: Localization causing crash?!?!
Posted: Mon Jul 28, 2008 8:21 pm
by bobfinkl
I think I'll try that, no doubt I'll credit you if this works. Can't believe I didn't think of doing that, thanks a bunch

.