Animated Flyers
Posted: Fri Oct 21, 2011 9:47 pm
Basically i want to make a vehicle with an animation that starts when it takes off, so that the animation (or animated texture) plays in flight and stops when the vehicle lands again. I got a few ideas on how to do this but am not sure where to start.
idea 1 - munging an animation
ive done this and have not gotten the animation to munge. lets not go into details about why, but theoretically if this were to work, would it be possible to define in the odf when this animation should be played?
idea 2 - an animated texture
sort of like the tank wheels although ive never gotten this to work. seems like it would work although with 2 problems - would animate all of the time (at this point if it was the only option it wouldn't matter) and the texture would need to pivot from a central axis instead of scrolling, don't know if this is possible.
idea 3 - an addon geometry
this would be something like the geonosian wings geometry which replaces the static geometry on flight. again, not sure how to set this up properly so it would appear, remove the static geometry and rotate on takeoff.
seems like idea 3 is the most promising but like i said i have no idea where to start.
other caveat is that i need custom sounds for this stuff and no one seems to be able to figure out why my level isnt working properly.
idea 1 - munging an animation
ive done this and have not gotten the animation to munge. lets not go into details about why, but theoretically if this were to work, would it be possible to define in the odf when this animation should be played?
idea 2 - an animated texture
sort of like the tank wheels although ive never gotten this to work. seems like it would work although with 2 problems - would animate all of the time (at this point if it was the only option it wouldn't matter) and the texture would need to pivot from a central axis instead of scrolling, don't know if this is possible.
idea 3 - an addon geometry
this would be something like the geonosian wings geometry which replaces the static geometry on flight. again, not sure how to set this up properly so it would appear, remove the static geometry and rotate on takeoff.
seems like idea 3 is the most promising but like i said i have no idea where to start.
other caveat is that i need custom sounds for this stuff and no one seems to be able to figure out why my level isnt working properly.