I'm trying to incorporate the BFX's assets Clone assassin into my mod. All was going well, until testing revealed that performing a jump attack (oddly enough, this only occurs on certain maps) causes the assassin to go out of whack (youtube video example here: CLICK ME!).
These lines show up in the error log (which seem concerning):
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EDIT: Well, I seem to have found the solution. Adding this line to the lua seems to solve the problem:
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