Grievous issue

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EGG_GUTS
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Grievous issue

Post by EGG_GUTS »

How would I make it so grievous would use aalya animation without it being all screwed up. I'm almost 99% sure people will say it's impossible but is there a loop hole or something?

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Re: Grievous issue

Post by The_Emperor »

I'm sorry, but greivous has a way different skeleton so it most likely won't work. You could try, but I think you'll end up with an armless greivous with 2 sabers in front of his crotch.

You could rig the greivous model to a normal skeleton, but that's likely a pain in the butt and not really worth it.
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Teancum
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Re: Grievous issue

Post by Teancum »

The_Emperor wrote:I'm sorry, but greivous has a way different skeleton so it 100% most definitely likely won't work.
Fixed
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Re: Grievous issue

Post by The_Emperor »

Haha ok, that clears things up
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Re: Grievous issue

Post by EGG_GUTS »

The_Emperor wrote: You could rig the greivous model to a normal skeleton, but that's likely a pain in the butt and not really worth it.

Hmm how would I do that
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Re: Grievous issue

Post by Caleb1117 »

By using Pyc0fred's unit template, and XSI.
Atleast in part... I don't know if the model would need to be re-weighted, cause that would be the really hard part.
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