Medival Wars v1.1

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Alpha Acer
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Medival Wars v1.1

Post by Alpha Acer »

german:
hi leute ,
da ich meine alte map devil canyon und nicht besonderst gut an kam dachte ich mir das ich mal eine welt mach mit einem anderen theme und zwar mittelalter ( truppen nicht inbegriffen )
4 meiner selbst entworfenen truppen sind auch dabei ^^

english:
hi people ,
I my old map devil canyon most peculiar and not well thought came to me that I'll make a world with a different theme and medieval (not included troopers)
4 in my self-designed trooper are also present ^^
screens:
Image
Image
Image
Image

downloadlink:
http://files.filefront.com/RPGrar/;1388 ... einfo.html

PLS READ THIS ALL HOW HAVE THE GEO AND EWK SIDE PLS DOWNLOAD AGAIN

Special thanks too Vyse for his beautiful Vibrosaber
and G_M_Styler_M for his help by the 4 troopers
Last edited by Alpha Acer on Thu Jun 11, 2009 12:10 pm, edited 3 times in total.
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Re: Medival Wars v1.1

Post by 501st_commander »

looks fun
i'll give it a download.
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Re: Medival Wars v1.1

Post by GangsterJawa »

What exactly are the new units? I'd like some pictures.
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Re: Medival Wars v1.1

Post by Nova Hawk »

GangsterJawa wrote:What exactly are the new units? I'd like some pictures.
Ya, same here.
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Nihillo
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Re: Medival Wars v1.1

Post by Nihillo »

Alpha Acer wrote:PLS READ THIS ALL HOW HAVE THE GEO AND EWK SIDE PLS DOWNLOAD AGAIN
Still got the chaingun ewok, axe jawa and stuff, are you sure that download link is correspondent to the map you want to show us?

Well, at least I got to see the map itself, I have to admit it was better than I thought -- your screenshots give a bad impression of your work, but there is not much to see anyway, the map is too open, too big; also, those "walls" surrounding the map are silly.

Sky is too bright, terrain has no texture variation, no props to make the field feel less bland (except for some Naboo assets)... to be sincere, I feel it's pretty much incomplete.

I understand what you had in mind when you designed this map though, it's a fine concept.

Will be waiting to see the fixed sides.
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Re: Medival Wars v1.1

Post by Alpha Acer »

Not without reason is behind the nameless v1.1 I'm sorry I've actually only the map from a fundamental and uploaded by my friends to see what I'm doing the whole time, but all of your wish to be considered in v1.2! thank you for so quickly Subscribe
{Chaos}LordArthur97
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Re: Medival Wars v1.1

Post by {Chaos}LordArthur97 »

HOW DO YOU INSTALL THE MOD!!!!!!! Every time i try to install,it says FATAL :x :? :(
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Re: Medival Wars v1.1

Post by mswf »

{Chaos}LordArthur97 wrote:HOW DO YOU INSTALL THE MOD!!!!!!! Every time i try to install,it says FATAL :x :? :(
Try to redownload the file. (also, please don't post in all caps, try to ask it as nice as possible, the internet always makes things you'd say in real life sound more rude than they would normally :) )
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Re: Medival Wars v1.1

Post by Maveritchell »

{Chaos}LordArthur97 wrote:HOW DO YOU INSTALL THE MOD!!!!!!! Every time i try to install,it says FATAL :x :? :(
----------------------------------------------------------------------------------

Please don't bump topics over 30 days old. It is against The Rules.

If you're looking for this file and the download link is broken please report this in The "Help me find an asset" topic and someone might upload the file again if they have it or redirect you to a working download link.

Thanks, Staff

-----------------------------------------------------------------------------------
You should just be placing the three-letter folder in your addon folder. If you get a FATAL error ingame, you may have too many missions. If not, you may have an incomplete download.
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