Ok, so, to respond to all those great reviews (thanks guys!), let's start with Taivyx's comments:
-I'll definitely fill in the open spaces - maybe add a forward command post or something to bring the interest up
-I'll lighten up the temples - I can see your point, they're unrealisticly black
-I'm currently working on some custom weaponry for a custom hero; he's still in the early phase, but I will tell you that he was present at the battle of Xagobah - more on him later
-As for the commandos, I was trying to make the whole republic force seem like a spec-ops devision, so the clone commandos would be the basic first-in-last-out type of soldier, but I'll consider adding them as a special class
Commander_Fett:
-I just played through it today and noticed the localization errors, and I'll fix them before the release; I can relocalize the transport to "Crashed Ship" or something of that nature
-I tried to change the skin, but it wouldn't change; I'll put more effort into fixing it this time - the 501'st is a bit overused of a skin
-I'll try variying the terrain more near the Republic starting bases
Nova Hawk:
-I thought that the only vehicles missing sounds were the dwarf spider and aircraft, but I'll look into it
-the DC-17 gave me trouble last time, but I'll try it again
-The IFT-X is WAYYY overused, and was definitely not present at the battle of Xagobah (come to think of it, neither was the UTAT, but it's just too cool to leave out

)
-As for Boba Fett, I tried to use Jango's skin, but it came out all weird and transparent, allmost nonexistent. I had fiddled with it back when I was asking about the weird imperial skins (Taivyx would remember) and how they were all see-through in Paint.net; if someone could post a .tga or .pdn image of Jango's skin, I'll see if I can incorperate it this time around
-And yes, the map is supposed to have 100 ai on each side on the battlefield at all times; it makes the game more epic! If you don't enjoy it, there is a version of Xagobah (that, in my opinion, is second-rate) that was released in the "Saga of the 607th" map packs that has much smaller reinforcement numbers
Thanks for all of the comments guys! I really enjoy the feedback. I will be revealing the custom hero (who is a 25 point unlock for the CIS) shortly before release!
Keep it coming!