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Hero Weapon Channels

Posted: Sat Jul 24, 2010 11:09 am
by ArkAngel
well, I'm trying to use a normal unit as a hero. I have the weapon channels thing set up properly, but in game you can't get to them

here's the odf:
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "rep_inf_default"


[Properties]
UnitType = "assault"

MaxSpeed = 6 // base forward speed
MaxStrafeSpeed = 5 // base right/left speed

MaxHealth = 1000

WEAPONSECTION = 1
WeaponName = "rep_weap_inf_heavyrifle"
WeaponAmmo = 4

WEAPONSECTION = 2
WeaponName = "rep_weap_award_pistol"
WeaponAmmo = 4

WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 6
WeaponChannel = 1


WEAPONSECTION = 3
WeaponName = "rep_weap_inf_powerup_dispenser"
WeaponAmmo = 4
WeaponChannel = 1

VOUnitType = 121

Re: Hero Weapon Channels

Posted: Sat Jul 24, 2010 11:42 am
by kinetosimpetus
You have 2 weapon section 3's.

Re: Hero Weapon Channels

Posted: Sat Jul 24, 2010 1:02 pm
by ArkAngel
wow fail on my part lmao :cpu: thanks lol

im still having trouble switching primary weapons though :(

Re: Hero Weapon Channels

Posted: Sun Jul 25, 2010 8:16 pm
by Teancum
If you have an award weapon you need to have the regular weapon as well. Award weapons are only active when a player has earned those awards through gameplay.