Weapon Help Needed for Upcoming Map

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OOM-9

Weapon Help Needed for Upcoming Map

Post by OOM-9 »

I am needing to figure out several effects of weapons. Anyone willing to throw the odfs together for me would be awsome, otherwise I could use some help.

1. Nuero Poison. This is a wave effect around the Magnas that slowly kill it's victims, what I need to know is there a way to limit the extra poison damage so that it doesn't always kill, but deals a certain amount of damage before the unit 'recovers' from it?

2. Ties with Nuero Poison, I want a weapon to poison someone when you hit them with it. So, like the ewok spears would cause a unit to be poisoned if they hit a stormy. Instead of a 'buff' type attack.

3. Han Solo's Healing. Han Solo has a buff that heals units around him to full health basically, I want to know if it's possible to make it only heal a certain amount of damage in one casting instead of the regen trickle heal it does currently.

4. Stealth. Wondering if there is a way to make stealth a secondary ability so that you can attack while in stealth, need to know if it can couple with a lightsabre. So basically I want a Jedi that can fight invisable.

5. Crossbow Bolts. I want a wookie crossbow to fire ewok spears... but I can't figure weather to have the bow usethe ewok spear ord or to edit a new ordanance for it? I like how the spears arc and stick into targets, that is perfect.


If you guys can find out the ways to getthese done that would be awsome, or if you are feeling extra generous and want to make the odfs, E-mail them to '[email protected]' full credit will be provided of course.





~OOM-9
Murdocr

RE: Weapon Help Needed for Upcoming Map

Post by Murdocr »

For Q1: in cis_weap_inf_debuff_poison_ord there is debuffdamagetimer and debuffdamagerate. that is what you need to change.

Q2: a guess, but adding in:
DebuffDamageTimer = "15"
DebuffDamageRate = "30" to the properties section of the weapon ord might do it


Q3: all_weap_inf_buff_health_ord adjust: BuffHealthTimer = "30" and BuffHealthRate = "20"

Q4: i got a working rep sniper with stealth as a secondary weapon. i havn't yet tried it on a jedi. http://img46.imageshack.us/my.php?image ... 0013hm.jpg

Q5: in com_weap_inf_bowcaster_ord you could probably edit com_sfx_laser_green to ewk_spear. i'm not sure how to make it arc, but adding in some of this stuff might do it:

LifeSpan = "3.0"
Velocity = "50.0"
Gravity = "2.0"
Rebound = "0.35"
Friction = "1.25"


hope these help you. :D
Last edited by Murdocr on Fri Apr 14, 2006 2:40 pm, edited 6 times in total.
-_-
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Re: Weapon Help Needed for Upcoming Map

Post by -_- »

OOM-9 wrote:5. Crossbow Bolts. I want a wookie crossbow to fire ewok spears... but I can't figure weather to have the bow usethe ewok spear ord or to edit a new ordanance for it? I like how the spears arc and stick into targets, that is perfect.
Look at the rocket launcher odfs. Instead of shooting the missile, change the msh to shooting the spear. Basiclly just editing the ord file.

Too lazy to answer the rest right now :wink:
OOM-9

Post by OOM-9 »

ok so we need Q2 and Q4 still, got Q1,3,5 working

Thnx guys, also to OGEB who is working with me over MSN



~OOM-9
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