Including both GCW and CW sounds at the same time?
Posted: Thu Sep 08, 2016 11:59 pm
Hello. Now, I'm making a map where Clone Troopers fight the Rebel Alliance (In the GCW era). Don't worry about the teams, I have that sorted out in my map's script file.
So, since Clone Wars sounds aren't loaded into the Galactic Civil War by default, I added this line to my map's Lua file (Right above the line where the GCW sounds are loaded):
Now, the sounds for Clone Troopers work fine now, but the pain/death/weapon sounds the Rebels use don't load. Why is this?
So, since Clone Wars sounds aren't loaded into the Galactic Civil War by default, I added this line to my map's Lua file (Right above the line where the GCW sounds are loaded):
Code: Select all
ReadDataFile("sound\\tat.lvl", "tat2cw")