help

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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mutedrancor
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help

Post by mutedrancor »

this sound kinda noobish but, how do i get my wld. map from ze into a .lvl map so i can test in it swbf2.
thanks
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Jawaraider
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Re: help

Post by Jawaraider »

You have to munge it. BF2_modtools/data_ABC/build and start the program Modtools Visualmunge
mutedrancor
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Re: help

Post by mutedrancor »

ok so when i munge it my map still stays the same the munge only lasts for about 2s this is what it says though
Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "MYT"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "MYT" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
of was unexpected at this time.


and thats it its just the basic 4 cp map :sick:
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DarthD.U.C.K.
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Re: help

Post by DarthD.U.C.K. »

look into saturnst tut: http://www.saturnlabs.net/Tutorial_Lava ... ge_00.html
if you did everything like in this tut, it should work
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