Regions in Zeroedit used as collision areas?
Posted: Tue Aug 22, 2006 4:15 pm
hey i had an idea- since scum and i are in need of collision blocks [and the "official requests" tread seems to be pretty much useless]
i was wondering if there was some way that the regions in the [battelfront 1] zeroeditor could somehow be used or tweaked to become a region of collision in-game.
i know you can set properties for regions, like cp1capture and stuff, and im wondering if there might be a way to assign a collision property to them as well. t
this would be incredibly helpfull, as it would eliminate the need to make any more "blocks" and you could basically create and shape/size region you wanted.
thanks in advance
i was wondering if there was some way that the regions in the [battelfront 1] zeroeditor could somehow be used or tweaked to become a region of collision in-game.
i know you can set properties for regions, like cp1capture and stuff, and im wondering if there might be a way to assign a collision property to them as well. t
this would be incredibly helpfull, as it would eliminate the need to make any more "blocks" and you could basically create and shape/size region you wanted.
thanks in advance