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Re: Kashyyyk: Forest Path (Beta)

Posted: Wed Feb 01, 2012 12:57 am
by SpartanA259
Ill help test too

Re: Kashyyyk: Forest Path (Beta)

Posted: Wed Feb 01, 2012 11:23 am
by Noobasaurus
I'll alpha!

Re: Kashyyyk: Forest Path (Beta)

Posted: Thu Feb 02, 2012 10:45 pm
by ARCTroopaNate
Spots are now full! Thanks for the support guys! :D Expect an update later tonight. I'm gonna fix some bugs and tidy up the map folder. (Tons of unused junk in there.)

EDIT
UPDATE
New weapon effects for some weapons
Reduced filesize by getting rid of unneeded files
Redid the Rebel Infiltrator skin
Added Recoil to all blasters and doubled the length and width of the blaster bolts

Rebel Infiltrator
Image

General Madine
Image

Phase 1 Dark Trooper [6PTU]
Vibrosword x0
-Sprint x0
(Has Shields)

Phase 2 Dark Trooper [10PTU]
Assault Cannon x0
Assault Cannon Missile x0
(Jump Pack)

Phase 3 Dark Trooper [18PTU]
Image
Assault Cannon x0
PLX-2M Missile Tube x7
Wrist Blaster x0
-Fragmentation Grenade x6
-Baradium Core Thermal Detonator x3 (Localize)
-LXR-6 Concussion Grenade x3 (Localize)

Commander Trinian [12PTU]
Image
Geonosian Carbine x0
E-11 Blaster Carbine x0
-Rage (Damage Buff) x0
(Has Shields)

The next update will finish off the Galactic Civil War Sides.

Re: Kashyyyk: Forest Path [GCW Side update]

Posted: Fri Feb 03, 2012 9:12 am
by THEWULFMAN
I'm really not a fan of the Rebel Infiltrator skin, (no offence). I'd be willing to make a version of my own for your use, I just really love the model and only accept the best skins for it. :wink: The rebel trooper was the very first model I ever made skins for, I've gotten somewhat good at it over the months.



Beyond that, nice job. I'd also recommend scaling the Phase 3 Darktrooper up a bit. 1.2 would do nicely in my opinion. :)

Re: Kashyyyk: Forest Path [GCW Side update]

Posted: Fri Feb 03, 2012 2:43 pm
by RevanSithLord
THEWULFMAN wrote:I'm really not a fan of the Rebel Infiltrator skin, (no offence). I'd be willing to make a version of my own for your use, I just really love the model and only accept the best skins for it. :wink: The rebel trooper was the very first model I ever made skins for, I've gotten somewhat good at it over the months.



Beyond that, nice job. I'd also recommend scaling the Phase 3 Darktrooper up a bit. 1.2 would do nicely in my opinion. :)
Yeah, I'm not particularly fond of how the Infiltrator appears either, sorry.

I do love the rest of them, though.

Re: Kashyyyk: Forest Path [GCW Side update]

Posted: Fri Feb 03, 2012 5:11 pm
by ARCTroopaNate
Don't worry I'm not offended. I'm not fond of it either. It's really hard to find a good picture of the EAW Rebel Infiltrator. Wulf, I would appreciate it if you sent me the skin, I could put it to great use. I'll see about scaling up the Dark Trooper. I'll try 1.15 I think. Thanks for the advice.

Re: Kashyyyk: Forest Path [GCW Side update]

Posted: Fri Feb 03, 2012 5:24 pm
by MawDrallin
ARCTroopaNate wrote:Don't worry I'm not offended. I'm not fond of it either. It's really hard to find a good picture of the EAW Rebel Infiltrator. Wulf, I would appreciate it if you sent me the skin, I could put it to great use. I'll see about scaling up the Dark Trooper. I'll try 1.15 I think. Thanks for the advice.
Here's a link to a good picture of the Rebel Infiltrator:

http://eaw.heavengames.com/units/?i=Rebel_Infiltrator

Re: Kashyyyk: Forest Path [GCW Side update]

Posted: Fri Feb 03, 2012 5:38 pm
by ARCTroopaNate
Thanks, that would require a new model, so I think I'll stick with Wulfs skin. Thanks for the pic!

I will have the final (I think) GCW update tonight.

Re: Kashyyyk: Forest Path [GCW Alpha PMs Out]

Posted: Fri Feb 03, 2012 10:37 pm
by yuke5
Review PM sent. :D

Re: Kashyyyk: Forest Path [GCW Alpha PMs Out]

Posted: Fri Feb 03, 2012 11:49 pm
by Marth8880
Massive report sent. ;)

Re: Kashyyyk: Forest Path [GCW Alpha PMs Out]

Posted: Sat Feb 04, 2012 11:13 pm
by ARCTroopaNate
Yes. :) I have an hour to do all that before I have to go to bed.
Image

EDIT
Update. CW Sides.

Republic


Clone Trooper
Image
DC-15S Blaster Carbine x0
-Bacta Packs x2
-V-1 Thermal Detonator x2
-EC Detonator x2

Trandoshan


B1 Battle Droid
Image
E-5 Blaster Rifle x0
-V-1 Thermal Detonator x3
-Hand-to-Hand Combat x0

W-Series Droideka
[8PTU]
Image
Stock

General Grievous
Image
Lightsabers x0
Rage (Damage Buff) x0
Grievous has more health and a bit of AddHealth now.

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 12:20 am
by Marth8880
Nice work so far. :thumbs: I think a camouflage texture for the Clones could correlate well with the forest environment.

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 1:32 am
by ARCTroopaNate
I agree. I'll start working on one right away. White Clones stand out way too much.

:clone: "Hey Droid's I'm over here! Come kill me!"

EDIT: 300 POSTS! :eek:

EDIT2: Marth did you get my PM?

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 2:15 am
by Marth8880

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 10:22 am
by ARCTroopaNate
Thank you. :) Adding him in and my Camo Phase 1 Clone Trooper Skin at once.

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 12:46 pm
by Noobasaurus
Is Grievous going to have MandeRek's new combo or the stock one?

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 12:57 pm
by ARCTroopaNate
Right now he is using the stock one. I may switch to MandeReks combo later on.

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 5:59 pm
by willinator
My report has been sent. Nice job :thumbs: !

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 6:16 pm
by ARCTroopaNate
Thanks for the Report! :mrgreen:

Update

Here is the Phase 2 Dark Trooper for all of you who haven't played the Beta.
Phase 2 Dark Trooper [10PTU]
Image
Assault Cannon x0
Assault Cannon Missile Launcher x0
(Jet Pack)

CW Side Update

Wookiee Scout [12PTU]
Image
Wookiee Sniper Bowcaster x24
Wookiee Disruptor Rifle x0
F-187 Cutting Tool x0
Hand-to-Hand Attack x0
(Shields)

Super Battle Droid [8PTU]
Image
Wrist Blaster x0
Wrist Cannon x0

Magnaguard [20PTU]
Image
Electrostaff x0
(The magnaguard can now jump extremly high. This is great for sneak attacks, enemy will never know where you will land.)


I think right now the biggest issue for this mod is balance. I'm doing what I can but the Empire/Republic trounces the Rebellion/Trandoshan by like 60-70 units. I even have the empire outnumbered 150 to 100 yet they still win by 60+ units. Even when I play as the Alliance. *Sigh*

I'm thinking of creating another two eras of more balanced sides. So, you can play these sides or my new, more stock, more balanced sides. Tell me what you think of the idea. (Thinking of turning the other sides into an era mod)

Re: Kashyyyk: Forest Path [CW Sides Update]

Posted: Sun Feb 05, 2012 6:58 pm
by skelltor
After script post load in your lua add this line EnableAIAutoBalance()