ZE Question- How do I delete objects? [Solved]

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VF501
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ZE Question- How do I delete objects? [Solved]

Post by VF501 »

Is it possibe to delete an object from Zeroeditor after you have placed it? I placed and object, moved it around to see if I could fit it a certain way (for a building interior). It won't fulfill my needs so now I want to delete it. I have tried UNdo, but that doesn't work.
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by RAymo »

click the object and hit the 'delete' key on your keyboard
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by Penguin »

And it IS in the docs :P
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by VF501 »

Ooops :oops: . Thanks for that small tidbit of info. *Runs off to go have eyes checked*.
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by Penguin »

Ah, woops :/ just read the docs again for myself and its not listed in the commands lol :/
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by VF501 »

Lol, so my eyes didn't decieve me. :P Well its not covered in the FAQ above either, so maybe that should be remedied?
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by Maveritchell »

Probably not, since it's pretty intuitive that the "delete" button deletes things. If someone doesn't catch it, then we'll just answer again.
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by AceMastermind »

It may not be in the documentation, but this information does exist in the modtools, along with some other goodies:

data_ABC\Editor\Config\editor\object\gzeditor_object_enter.cfg
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by trainmaster611 »

Solution: put this thread in FAQ :P
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Re: Zeroeditor Question- Wasn't covered in the Docs or in the FA

Post by Teancum »

I'm pretty sure this was answered after the first poster, so in order to not have 100 people tell us why the delete key is obvious and why...

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