Thanks, I'm going to, but I'm having problems. I keep trying but nothing changes. Btw, Dwarf Spider Droids, there is only one asset I have found on the released assets thread, and that didnt have any animations, or sound. Does anyone know any other links?
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 4:47 pm
by Nova Hawk
Wow, looks really cool.
But how come your not having heroes?
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 4:54 pm
by bobfinkl
Try cleaning then munging it. Oh and by the way if you are going for a more dark feel to the map may I suggest making more rain it really adds to the atmosphere of the map.
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 4:58 pm
by sampip
It's unfair on the other team. Putting heroes on the other team is another matter, and much more time consuming. I'm putting both the 'heroes' as unlockable people. For the droids it will be General Grevious with the cape, so he will be running around on the battlefield. The clones will be Kit Fisto, as you already know. Empire will be Grand Moff Tarkin. Any ideas for the rebels?
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 4:59 pm
by Nova Hawk
Luke Skywalker or Wedge Antilles?
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 7:23 pm
by Fluffy_the_ic
Seriously? For the Rebs, Chewie.
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 9:14 pm
by obiboba3po
Fluffy_the_ic wrote:Seriously? For the Rebs, Chewie.
lol duh
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 10:21 pm
by Nova Hawk
No way, I hate Chewie as a hero... no offense.
Re: Kashyyyk Forest
Posted: Sun Mar 29, 2009 11:36 pm
by k'kruhk
Chewie makes sense, and I'd prefer him to Luke, because Luke is the hero most often used for the rebellion (at least of all the stock maps)
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 2:46 am
by sampip
I could edit a few of chewies weapons, cos I don't like him much either. I could have yoda though, or a camouflage luke that may have turned up on Kashyyyk at some point that isn't mentioned!
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 4:57 am
by B.I.G_Cookie
sampip wrote:I could edit a few of chewies weapons, cos I don't like him much either. I could have yoda though, or a camouflage luke that may have turned up on Kashyyyk at some point that isn't mentioned!
So far my hero choice:
CIS - Grievous, Trando mercanary
REP - Yoda, Luminara, Quinlan Vos and maybe Tarfull or a Repubic Commando
ALL - Chewbacca, Leia in swamp skin, Luke
IMP - Darth Vader, Darth Sidious, Boba Fett
and maybe you can change the water texture, I think It doesn't fit in the enviroment, it looks like Felucia water. Also you can add Yavin trees..
This meap is great.
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 10:47 am
by sampip
Thanks!
I have decided heroes for everyone exept rebels now, which I have already stated. I'm currently working on the sky, (thanks B.I.G Cookie!) and ATTE. I will post some more screenies up by the end of the day.
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 10:56 am
by sampip
Maveritchell wrote:
sampip wrote:(Note, Kit Fisto won't actually be ingame, as I'm not having heroes, and I downloaded Mav's version, so therefore cannot give him points to unlock.)
Sure you can, add this line in the lua right after you load him with the dc: call:
That's because you're missing a quotation mark before "rep_hero_fisto."
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 11:09 am
by sampip
Ahh. *bangs head on table", stupid mistake.
EDIT: If I am going to add another trooper to the clones, so there were 7, what class name would I give them, if he were kit fisto? I put him as 'hero', nothing happened.
Btw, can we see a list of the vehicles that are going to be present in this map?
Re: Kashyyyk Forest
Posted: Mon Mar 30, 2009 1:47 pm
by sampip
Uh huh. The map at the moment is in a real state, after I put the AT-TE in. No ones spawning in the right place, and the battle is in completely in the wrong place. General Grevious with the cape doesn't work either. It's a disaster in the making. Screenshots are gunna take another day at the least . I've got all the assets for the sides though.
Yes, Vehicle list is now at the top in the readme. As soon as I edit it! I'm also making changes to the sides.
EDIT: Ok, sky is fixed! Will post screenshots soon. Does anyone know a good replacement sky (apart from Kashyyyk)? Any ideas I could use. At the moment, yes, it is Kashyyyk. Also, locals are done! Wookies walk around... in the wrong direction, planning needed there!
Re: Kashyyyk Forest - Updated.
Posted: Mon Mar 30, 2009 3:53 pm
by Nova Hawk
Looks like it's all coming together... good luck on finishing your first map, dude!
Re: Kashyyyk Forest - Updated.
Posted: Tue Mar 31, 2009 10:47 am
by sampip
Thanks, Beta-Release should be in about 2 weeks now! 3 at the most, I would say.
New Screenshot, the current sky is Kashyyyk:
Hidden/Spoiler:
I'm sorting out the ATTE, but could someone please tell whether I need to add a new command post, specificly for the ATTE?
Re: Kashyyyk Forest - Updated.
Posted: Tue Mar 31, 2009 11:38 am
by EraOfDesann
I wouldn't try to cram too many vehicles into the map. Sometimes simpler is better.
The map looks pretty good, my only suggestion would be to darken the ground a little since it's going to be wet from all the rain. And if you're still trying to decide on a Rebel hero then I'd suggest Han.