Page 13 of 14
Re: Star Wars Battlefront 3 Assets
Posted: Sat Apr 09, 2016 9:12 pm
by clonetrooper163
thelegend wrote:thelegend wrote:Thank you so much for sharing them. I am going to use the right now.
I am happy with it so far. What do you think?
Love it, they really need to have a rating system like on facepunch so i can give you winner lol.
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 5:05 am
by iamastupid
I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES)
http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps:
http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons:
http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary:
http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech:
http://www.mediafire.com/download/5843b ... speech.rar
REP Speech:
http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary:
http://www.mediafire.com/download/x6q7u ... entary.rar
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 6:41 am
by thelegend
@iamastupid: Thank you for sharing them. To whom do the credits go?
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 7:19 am
by iamastupid
thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries), the map model credits goto corra_ashu
-And of course Free Radical and Lucasarts (+Disney and EA)
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 7:22 am
by giftheck
iamastupid wrote:thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto ggctuk (They were released on facepunch but I don't think they were released here)
If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 7:34 am
by iamastupid
ggctuk wrote:iamastupid wrote:thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?
Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto corra_ashu
If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.
#magic
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 2:37 pm
by clonetrooper163
Almost all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 2:58 pm
by iamastupid
clonetrooper163 wrote:
All most all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.
So frontwires told me
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 10, 2016 10:07 pm
by DasLlama
So glad to see the turrets finally getting some love. They seemed too neglected in the first two games.
Re: Star Wars Battlefront 3 Assets
Posted: Thu Apr 14, 2016 4:42 am
by giftheck
Is anybody able to convert the remaining map textures?
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 12:28 am
by clonetrooper163
Here is a big update tonight we have the Rebel vehicles and all(well not really all since some still have uv problems) faction 3rd person weapons and 1 or 2 first person weapons i forgot to give in the first releases.
Also please do not mention or say that these were released on facepunch i'll do it in do time cause of what is going on behind the scenes with these models atm.
Rebel Vehicles
CIS third person weapons. (for some reason the third person version of their sniper rifle has the scope so you may need to detach that and add it to the first person model)
Empire weapons (if there are any missing textures ask for them here in the thread with their file name and i'll get them)
Rebel third person weapons.
Republic third person weapons.
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 2:53 am
by MissingTexture
Nice! The Rebel LAAT variant Dropship looks rather.... interesting (?)
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 3:27 am
by giftheck
Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.
EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 11:22 am
by clonetrooper163
ggctuk wrote:Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.
EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
Nope the CIS shotgun is right they just look alike but that's what loads when i open the ob.rax so i don't know.
But here is the E-11
http://www.mediafire.com/download/5ot3e ... person.rar
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 12:02 pm
by Beta99
Thanks for the time you invest in this Corra, awsome as always.
Re: Star Wars Battlefront 3 Assets
Posted: Fri Apr 15, 2016 1:46 pm
by giftheck
clonetrooper163 wrote:ggctuk wrote:Do you have the textures for the Imperial weapons we didn't get in First Person? I believe we never got the first person E-11 because there were UV issues.
EDIT: The CIS Shotgun instead has the Republic shotgun mesh inside.
Nope the CIS shotgun is right they just look alike but that's what loads when i open the ob.rax so i don't know.
But here is the E-11
http://www.mediafire.com/download/5ot3e ... person.rar
The UVs don't match up at all to the CIS texture:
But when I apply the Rep Shotgun texture:
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 17, 2016 4:12 pm
by thelegend
@ggctuk: I think he accidentally swapped the models.
@Corra_Ashu: The vehicles look great. We are going to use them when the Clone Wars era is finished. So far some vehicles are converted and look good in game like this one:
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 17, 2016 4:25 pm
by giftheck
Yeah... the Rep shotgun model download is still the Rep shotgun.
BTW, did we get the disruptor pistols? I don't remember getting those.
Re: Star Wars Battlefront 3 Assets
Posted: Sun Apr 17, 2016 7:35 pm
by ARCTroopaNate
That droid gunship looks incredible! Nice work guys!
Re: Star Wars Battlefront 3 Assets
Posted: Mon Apr 18, 2016 6:39 am
by Anakin
Are there spec and normal maps for the droids?? (magna, B1, sniper, sbd, pilot)