SWBF II Modding - SetMemoryPoolSize
Posted: Tue Dec 10, 2019 12:15 pm
Hi Community,
i would like to apologize in advance for my bad English...
I have Problems with the creation of my own mods.
I hope someone can answer me a few questions. Communication can also be done via Discord.
First of all: I created an era with cis vs alliance. Therefore i loaded the soundfiles for gcw and cw in the script. But im missing some sounds. For example the sounds for the blaster rifle (battle droid, not the others) are gone. The sounds for the alliance rifleman are working fine.
2. : I think that problem have to do with the memory pool size. I copied the script for cw and add the alliance. Farther i want to add to the alliance yoda from the republic files and to cis the emperor from the imperial files. But things are missing here too... The emperor cant do combos and yoda stuck on attack and i can only move my mouse if he doing force.
I hope someone understands my problem and can help me... Thanks in advance.
Best regards Silence
i would like to apologize in advance for my bad English...
I have Problems with the creation of my own mods.
I hope someone can answer me a few questions. Communication can also be done via Discord.
First of all: I created an era with cis vs alliance. Therefore i loaded the soundfiles for gcw and cw in the script. But im missing some sounds. For example the sounds for the blaster rifle (battle droid, not the others) are gone. The sounds for the alliance rifleman are working fine.
2. : I think that problem have to do with the memory pool size. I copied the script for cw and add the alliance. Farther i want to add to the alliance yoda from the republic files and to cis the emperor from the imperial files. But things are missing here too... The emperor cant do combos and yoda stuck on attack and i can only move my mouse if he doing force.
I hope someone understands my problem and can help me... Thanks in advance.
Best regards Silence