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Detpack question
Posted: Tue Jan 15, 2013 12:51 pm
by nobody3
Would it be possible to make AI use detpack against infantry? And if it is possible, would it also be possible to make the AI throw them ? thanks
And second question(I dont wanna spam your forum with new topics)
Are there any other ways to make AI smarter/stronger/deadlier by editing odf? I know of making them more accurate/giving them more health and increasing weapon damage.
To be more specific I'm trying to make engineer bots more deadly(than they already are lol) so I'm editing shotgun odf.
What I'd want to do is make them fire shotguns without delays, I found this
Code: Select all
BarrageMin
BarrageMax
BarrageDelay
that does what I want (i think so at least) but I didn't find this in weapon odf of shotgun, any ideas?
Re: Detpack question
Posted: Tue Jan 15, 2013 1:48 pm
by Fiodis
I've seen the stock AI place detpacks at their feet, wait two seconds, then blow them up. So they do use them, albeit a little incorrectly. Throwing isn't exactly what detpacks were meant for, so I doubt you can teach the AI to do that.
nobody3 wrote:I didn't find this in weapon odf of shotgun, any ideas?
Add it in yourself?
Re: Detpack question
Posted: Tue Jan 15, 2013 2:26 pm
by nobody3
what if I changed velocity or max pressed time or something else? and I know that rarely they use it but cant I make them use it more? maybe as much as thermal detonators?
and about that adding thing I'm not sure because I'm only hex editing (I'm doing changes to dedicated server on ps2 with it) and so far changing values worked pretty well, I even managed to allow Ai to spawn only as engineers(Its not difficult on pc with mod tools I know)
anyway do you think if I overwritten a already set value from shotgun odf with barrage thing it may work?
Re: Detpack question
Posted: Tue Jan 15, 2013 7:31 pm
by Noobasaurus
I'm pretty sure you can make the AI better, I think it
may be this:
Increase that maybe. (Found in the .odf files of guns) I also am fairly sure that the AI difficulty can be edited via lua, along with other AI aspects.
Re: Detpack question
Posted: Tue Jan 15, 2013 8:31 pm
by Nedarb7
Maybe if he was using the mod tool but:
nobody3 wrote:nd about that adding thing I'm not sure because I'm only hex editing (I'm doing changes to dedicated server on ps2 with it)
Re: Detpack question
Posted: Tue Jan 15, 2013 9:00 pm
by nobody3
I know of that already as I said in my first post (making them more accurate)
also what is AutoAimSize?
Re: Detpack question
Posted: Wed Jan 16, 2013 9:18 pm
by Dakota
Noobasaurus wrote:I'm pretty sure you can make the AI better, I think it
may be this:
Increase that maybe. (Found in the .odf files of guns) I also am fairly sure that the AI difficulty can be edited via lua, along with other AI aspects.
That would make their aim worse, decrease it instead.
auto aim size basically does the same thing but with a different aim system, as far as i know. The bubblesizemultiplier is used for "aiusebubbles" or something like that, its found in the sniper rifle odf i know.
Note: I once set the AIBubbleSizeMultipliers on all guns to between 0 and .25 (depending on gun) for all guns and used it on a dedicated server i had made, people were rage quitting the whole day.
Re: Detpack question
Posted: Thu Jan 17, 2013 6:57 am
by nobody3
Haha I've set it up for shotgun and sniper so far because I can't find it in other weapon's odf's did you use mod tools to do that thing for all weapons?
Re: Detpack question
Posted: Thu Jan 17, 2013 12:06 pm
by Noobasaurus
Yeah, you just open the .odf file of the gun you want and add it in under
Re: Detpack question
Posted: Thu Jan 17, 2013 1:34 pm
by Dakota
nobody3 wrote:Haha I've set it up for shotgun and sniper so far because I can't find it in other weapon's odf's did you use mod tools to do that thing for all weapons?
indeed i did, i simply spent an hour or two using copy and paste