Page 14 of 27
Posted: Tue Jun 05, 2007 8:31 am
by The_Emperor
Whoaaohhoawo *falls from chair* Nice skin, looks great. And he can fly, just like the real guy.
Posted: Tue Jun 05, 2007 9:36 am
by FragMe!
Does this mean you are going to make a Keith Richards zombie?
Shouldn't have to adjust the face too much to make him look like one.

and everyone's suspected he has been dead for years anyway.

Posted: Tue Jun 05, 2007 10:30 am
by SBF_Dann_Boeing
im not gonna make a keith richards zombie, but there will be a local team of gnomes with syd barret's face running around giving people health. There will also be another local team with 2 or 3 acklays running around killing people on the ground.
Posted: Tue Jun 05, 2007 10:40 am
by The_Emperor
LOL! Awesome ideas
Posted: Tue Jun 05, 2007 3:36 pm
by SBF_Dann_Boeing
Acid Demon
A Friendly Little Gnome

Posted: Tue Jun 05, 2007 3:40 pm
by The_Emperor
Posted: Tue Jun 05, 2007 4:09 pm
by Guest
SBF_Dann_Boeing
rofl! Gnome!
Posted: Tue Jun 05, 2007 4:56 pm
by SBF_Dann_Boeing
im havin trouble gettin the gnomes to spawn in game, if i can't get them to, they may be not so friendly...
Posted: Tue Jun 05, 2007 5:06 pm
by brokenshard_of_glass
:LOL: gnomes, what does this map not have?
I like the demon
Posted: Tue Jun 05, 2007 8:03 pm
by Jawa_Killer
did you add a crazy sarlacc? and in it place a flower effect! that would look.....crazy ._. xD
Posted: Tue Jun 05, 2007 8:11 pm
by CamandoMichael
I think you've psycedelic-ized everything except for a few aliens, Jawa's sarlacc idea, and the main B2 heroes.
Posted: Wed Jun 06, 2007 3:15 pm
by Razorpig
Well, I can think of one more thing to add (not sure if it's possible though). As for a character I was thinking of one on the same side as "The Man", that fires a weapon that actually sucks the color FROM the map. He's the guy who's always the big downer, and is always trying to subjugate the others.. Every time he fires his weapon, the impact loses its color, and just becomes a nice institutional white. I don't know if this is at all possible, but it would be cool to see the colors disappear from not only the map, but also the other characters that are hit with this weapon..
I also LOVE the Sarlaac idea..
Posted: Wed Jun 06, 2007 4:06 pm
by brokenshard_of_glass
what about having a couple of sixties cars that go super fast and have a medal on the rear view mirror that says:
______
| ACID |
| DAN |
\_____/
or something like that.
Posted: Wed Jun 06, 2007 8:13 pm
by SBF_Dann_Boeing
there will only be 2 vehicles, The Drivable Rock, and The Yellow Submarine
Posted: Wed Jun 06, 2007 8:14 pm
by Darth_Z13
SBF_Dann_Boeing wrote:and The Yellow Submarine
Ooo... will it be a new model?

Posted: Wed Jun 06, 2007 8:28 pm
by wierd165
Man dann you sure have alot of time dude. you made a sniper map and you're working on one of the coolest maps out there too. How Do you do it?!?!
Posted: Wed Jun 06, 2007 9:14 pm
by SBF_Dann_Boeing
i work in parallel dimensions, i.e. i can be in 2 places at once doing 2 different things or more
in other words, i don't know, took me an hour to do that sniper map btw
The Yellow Submarine is a new model
Posted: Thu Jun 07, 2007 6:09 am
by brokenshard_of_glass
Will you release it after the map?......and does it work underwater?
Posted: Thu Jun 07, 2007 9:36 am
by Jawa_Killer
psychofred released a converted sith speeder of darth maul....i'd like to see it ingame xD with some.....modifications

a flower engine xD lol
Posted: Thu Jun 07, 2007 11:49 am
by SBF_Dann_Boeing
brokenshard_of_glass wrote:Will you release it after the map?......and does it work underwater?
well no, but there's no water in the map, and in the yellow submarine movie you could hardly tell that it was underwater of any kind.